Showtime Boss Seems to Draw Inspiration from a Surprising Place

Highlights

  • Princess Peach: Showtime offers a charming theater world with unique boss battles inspired by outside titles like Batman: Arkham Asylum.
  • Players will face the boss Light Fang, using cover to avoid its gaze, differing from the dark Scarecrow Nightmares in Batman: Arkham Asylum.
  • While both games have unique tones, failure consequences differ, with Princess Peach: Showtime offering a gentler restart option.



Princess Peach: Showtime brings players to the charming world of Sparkle Theater, where the Theets who inhabit the venue perform various plays across the theater’s stages. Not all is peaceful at Sparkle Theater, as shortly after Peach arrives, the theater is taken over by the nefarious Grape and the Sour Bunch, who trap the theater’s star Sparkla performers in the basement. While the premise of Princess Peach: Showtime is fairly tame given that it’s a game in the Mario franchise, there is one boss fight that seems to draw inspiration from a much more mature title outside of Nintendo’s sphere of family-friendly IPs.


Each floor of Sparkle Theater is guarded by one of Grape’s minions, whom Peach will have to face in a boss battle after freeing the other stages on that floor from the Sour Bunch. These bosses tend to utilize unique gameplay mechanics, such as the first boss, Disco Wing, using gravity-shifting abilities to disorient the player during the battle. However, the second boss, Light Fang, features one of the most interesting mechanics in the game and feels eerily similar to Scarecrow’s Nightmare levels in Batman: Arkham Asylum, which would be a strange source of inspiration for such a cute and charming title as Princess Peach: Showtime.

Related

Two Princess Peach: Showtime Transformations Stick Out Like Sore Thumbs

Throughout all the stages in Princess Peach: Showtime, there are two transformations for the princess that stand out compared to the rest of the game.

Princess Peach: Showtime May Have Taken Inspiration from Batman: Arkham Asylum’s Scarecrow Levels


Within the gritty world of Rocksteady’s Batman: Arkham Asylum, players will have to battle many of the Dark Knight’s most infamous villains, including Jonathan Crane, better known as Scarecrow. Throughout the game, Scarecrow will inject Batman with his signature Fear Toxin, inducing hallucinations of the monstrous foe known as Scarecrow Nightmares. During these segments of Scarecrow Nightmares, players have to traverse a series of crumbling environments while avoiding the gaze of a massive Scarecrow using walls and other objects for cover.

Scarecrow returns in
Batman: Arkham Knight
, this time upping the fear factor by gassing the Dark Night with his Fear Toxin early on, leading to hallucinations akin to Scarecrow Nightmares throughout the game.

In a segment similar to the Scarecrow Nightmares of Batman: Arkham Asylum, Princess Peach: Showtime‘s Light Fang boss also requires players to traverse a series of obstacles while avoiding the giant snake’s gaze. Players will need to break each of the light bulbs during this fight to stun Light Fang and reveal the boss’ weak point. However, getting caught in the boss’ gaze will rewind time, forcing Peach to restart the segment of the level she is attempting to complete, meaning players will have to use cover wisely in order to succeed in this fight.


How Princess Peach: Showtime’s Light Fang Boss Compares to Arkham Asylum’s Scarecrow

Princess Peach Showtime Outfit Transformation

An obvious difference between Princess Peach: Showtime‘s Light Fang and Batman: Arkham Asylum‘s Scarecrow is the overall tone these two villains have. Batman: Arkham Asylum‘s dark tone is a far cry from the quaint theater aesthetic of Princess Peach: Showtime, so the Scarecrow Nightmare levels are going to be far more unsettling for players. While Light Fang might be one of the more sinister-looking bosses in Princess Peach: Showtime, nothing in the game can compare to the mature, seedy world of Batman: Arkham Asylum.


The other major difference between these two levels is the consequence of failure that players will have to face. Princess Peach: Showtime gives players a much gentler punishment for failure, simply having them restart the segment of the boss fight they were caught in. On the other hand, Scarecrow Nightmares takes a darker, more difficult turn, with Scarecrow killing Batman if he is caught, heightening the tension in a game that is designed to put pressure on the player more so than a casual experience like Princess Peach: Showtime.

pricness peach showtime

Princess Peach: Showtime!

Released
March 22, 2024

Developer(s)
Nintendo

Publisher(s)
Nintendo

Genre(s)
Action-Adventure