Helldivers 2 Patch 1.000.305 fixes Major Order mission

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Helldivers 2 players are facing one of the most important Major Orders to date that is set to shake up the future of the game as it is the first step to The Illuminate making their presence known in the Galactic War. The current Major Order calls for players to drill Dark Fluid into Meridia causing its destruction and wiping it from the galaxy. Unfortunately, there has been an issue with the mission that has made it virtually impossible for players to complete.

With two days left before the end of the Major Order, Arrowhead Game Studios has addressed the issue in the latest 1.000.305 patch.

Helldivers 2 1.000.305 Patch Notes

Earlier today, Arrowhead Game Studios released the 1.000.305 update to fix the issue with the Operation: Enduring Peace mission that was causing enemies to spawn on the drill, causing it to be destroyed quickly which prevented players from completing the mission.

Here are the full 1.000.305 patch notes.


  • Fixed an issue causing enemies to spawn on the drill during the Operation: Enduring Peace order mission.

Known Issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • Players may not have the option to send, accept or decline friend requests.
  • Players may not have the option to Block other players.
  • Blocked players are not added to the Blocked Player list or prevented from joining games.
  • Game may crash if the player changes the text language while on a mission.
  • Players may experience delays in Medals and Super Credits payouts.
  • Players may occasionally receive excessive XP.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Most weapons shoot below the crosshair when aiming down the sights.
  • AR-61 Tenderizer deals too little damage and is not in the final state we are intending.
  • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • Helldiver may be unable to stand up from crouching when surrounded by enemies.
  • “Hand Carts” Ship module does not reduce Shield Generator Pack’s cooldown.
  • Some players might become stuck in the Loadout when joining a game in progress.
  • Reinforcement may not be available for some players who join a game in progress.
  • Planet liberation reaches 100% at the end of every Defend mission.