Best Weapons to Get First in Skull and Bones

Highlights

  • Upgrade your ship with the Culverin II for better range, speed, and damage to take on enemies more effectively in Skull and Bones.
  • The Demi-cannon II is great for up-close combat with its multiple projectiles and short reload time, making it a valuable choice.
  • For long-range precision, the Long Gun II is perfect for sniping targets and dealing additional Piercing damage in the game.



Skull and Bones features an open-world RPG set in the Golden Era of Piracy. Players will travel the seas doing Contracts and earning Infamy as they defeat their foes and loot valuables. Players can customize their entire ship, including its build, cosmetics, and combat equipment. Naval combat is crucial to successfully taking on enemies and hunting sea creatures.

Players will have to earn more Infamy if they want powerful weapons, but they have options as beginners. Weapons include a variety of projectiles designed to hit weak points and sink ships. Cannons can be equipped around the vessel with varying strengths, such as distance, multi-hit ability, and precision. Skull and Bones players will want to equip weapons as soon as possible if they hope to take on high-paying jobs, so here’s a breakdown of the five best weapons to get first.


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5 Culverin II

Versatile Cannon With Good Range, Damage, and Reload Speed

Skull and Bones Culverin II

  • Ammunition: Cannonballs
  • Damage Per Shot: 625
  • Reload: 6.00 s
  • Range: 600 m

ulverin cannons are solid beginner weapons due to their versatility, and players will use Culverin I on the first ship they craft. Culverin II is a slight upgrade with better range, speed, and damage stats. If players are short on options, the Culverin II works well at the front, back, and sides of their ships.

Players can get the blueprint once they reach Infamy rank Rover. The blacksmith at Sainte-Anne has it in stock for 410 Silver. To craft it, players will need the following:

  • 3 Bronze Ingot
  • 2 Iroko Plank
  • 230 Silver


4 Demi-cannon II

Fires Deadly Shrapnel That Rips Ships Apart at Short-Range

Skull and Bones Demi-cannon II

  • Ammunition: Cannonballs
  • Damage Per Shot: 660
  • Reload: 3.50 s
  • Range: 250 m

Demi-cannons deal a lot of damage but have a shorter range. Players who enjoy up-close combat will get the best use of the Demi-cannon II. It can cover a large area of weak points due to the multiple projectiles it shoots out, and this weapon has a relatively short reload time that makes it a valuable option to have in the first few hours of a playthrough. Players can time their blasts so they can board enemy ships for bonus loot.

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The blueprint for the Demi-cannon II becomes available once players reach Infamy rank Rover. They can buy it from Lanitra for 360 Silver. To craft, players will need the following materials:

  • 2 Cogwheel
  • 8 Fine Jute
  • 4 Iroko Plank
  • 200 Silver


3 Long Gun II

Long-Barrel Cannons Adept at Hitting Faraway Targets

Skull and Bones Long Gun II

  • Ammunition: Cannonballs
  • Damage Per Shot: 1362
  • Reload: 9.00 s
  • Range: 1000 m

Players who want to keep their distance and snipe targets should use a Long Gun. Long Gun II deals an additional 10% Piercing damage on top of its base damage. It also increases the damage weak points take due to its precision. Players must deal with a longer load time with the Long Gun II. It is a good choice of weapon for taking on Skull and Bones‘ world boss, Kuharibu.

Players can purchase the blueprint for Long Gun II from the Sea People Merchant in Vorona Falls Outpost for 400 Silver once they reach Infamy rank Rover. Crafting it requires the following materials:


  • 4 Iroko Plank
  • 4 Bronze Ingot
  • 2 Wood Tar
  • 220 Silver

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2 Bombard II

It Rains Destructive Shells and is Able to Damage Multiple Foes Within Its Radius

Skull and Bones Bombard II

  • Ammunition: Bombard Bombs
  • Damage Per Shot: 1875
  • Reload: 7.50 s
  • Range: 550 m

Bombard weapons come in clutch against groups of enemies and when plundering a fort or settlement. They have a decent range and cause significant damage whenever they land. Players can set a certain radius where heavy bombs will fall and, timed correctly, can destroy smaller ships. There is a short delay between the radius being set and the shells landing, so hitting moving targets isn’t easy.

The Bombard II blueprint is available at Infamy rank Rover. Players can purchase it from the Sacred Tree Outpost for 400 Silver. To craft, players need the following materials:


  • 4 Bronze Ingot
  • 2 Cogwheel
  • 4 Iroko Plank
  • 220 Silver

1 Ballista I

Launches Giant Bolts With Great Precision

Skull and Bones Ballista I

  • Ammunition: Ballista Bolts
  • Damage Per Shot: 1380
  • Reload: 1.00 s
  • Range: 900 m

Ballista is an excellent long-range weapon that doesn’t require cannonballs. It is a mid-game weapon, so the blueprint becomes available at Infamy rank Brigand for a higher price. The Ballista is a harpoon weapon that shoots bolts, so it doesn’t have a set reload time. It is incredibly effective on weak points, making it well with the effort spent.

Players will be able to purchase the Ballista I blueprint from the Pirate Den Telok Penjarah for 3050 Silver. They will need the following materials to craft it:


  • 4 Juniper Plank
  • 4 Fine Abaka
  • 1660 Silver

SKULL AND BONES

Released
February 16, 2024

ESRB
M for Mature: Blood, Strong Language, Use of Drugs, Violence