Ninja Theory has revealed what kind of accessibility options you can expect from Senua’s Saga: Hellblade 2 when the long-awaited action-adventure sequel launches tomorrow.
The seven-year wait for Hellbade 2 is almost over, and in a new post on X (formerly Twitter), Ninja Theory details the game’s accessibility settings across audio, gameplay, graphics, and various other areas of the game.
Audio accessibility options include menu narration with adjustable volume and speed, as well as a mono audio mode and adjustable mixes for both master volume and SFX.
On the gameplay side, four different difficulty levels will be available, and you’ll also be able to make adjustments to camera bob levels, as well as customizing your input types.
When it comes to inputs, you’ll be able to customize every one of the game’s inputs, and you can also invert your camera, change the vibration strength, and alter sensitivity in case Senua’s turning around too fast (or too slowly) for you.
Graphics settings will include motion blur adjustments and three separate color-blindness modes, and interface options include text size adjustment, customizable colors for the UI, and background animation adjustments.
Finally, when it comes to subtitles and captions, Senua’s Saga: Hellblade 2 will support 26 languages and will feature a character direction indicator for its subtitles and captions, as well as advanced options for color, display, and size.
Senua’s Saga: Hellblade 2 is the followup to 2017’s Hellblade: Senua’s Sacrifice, which follows a Pictish warrior named Senua as she attempts to retrieve her lover’s spirit from the goddess Hela.
The sequel will see Senua journeying to Iceland in order to seek revenge on the Vikings who murdered her people. The myriad voices that both guided and hindered Senua throughout her first journey will also make a return.
You’ll be able to check out Senua’s Saga: Hellblade 2 when it launches for PC and Xbox Series X|S tomorrow. The game will also be available on Game Pass.