In Fallout 4, there are lots of items that players can collect and sell to merchants. While most of the time, things players find are fine to sell, there are certain things that players should avoid selling to merchants, no matter how desperate the player is for Caps.
Fallout: The Lore Behind Bottle Caps
In the post-apocalyptic world of Fallout, money doesn’t have any value anymore, as the citizens of the Wasteland opt to use simple Bottle Caps.
Whether it’s one-of-a-kind weapons or armor pieces, Holotapes, notes, or ammunition, there are things that players should hang on to. Merchants in Fallout 4 reset their stock every 48 hours. So, if a player sells something important to a merchant, it could be gone forever. This guide aims to show players what type of items they should keep for themselves.
7 Crafting Components
Crafting is A Key Part of The Game
Fallout 4 introduced settlement-building mechanics into the game. Not only that, but it also increased the amount of items that players can craft when compared to previous Fallout games. Because of all the things players can craft, they will need all the materials they can get their hands on.
It’s important to note that players don’t need to have the components on their character in order to build things. When crafting or building in a settlement, the materials come from the stockpile stored within the settlement, so the player doesn’t need to worry about being over-encumbered. Selling crafting components to merchants may bring in some extra caps, but the player will quickly run out of building and crafting resources.
6 Fusion Cores
Hang on To Every Fusion Core
Fusion Cores can be hard to come by in Fallout 4. While there are a few good locations where the player can find extra Fusion Cores, it is always worth hanging on to everyone that the player finds. Because of their use in powering Power Armor, they are a vital part of the game for many players.
Fallout 4 Fusion Core Locations
This helpful guide shows where Vault Dwellers can go nab some extra Fusion Cores for the T-60 power armor in Bethesda’s Fallout 4.
While Fusion Cores tend to fetch a nice price, there’s a reason for that! When selling items to merchants, if the merchant offers a lot of Caps for something, it is usually a sign that the item is worth hanging on to.
5 Rare Junk Items
Some Junk is Just Too Valuable To Sell
Selling any type of junk to a merchant is usually a bad idea. Junk is needed to build things in player settlements and for crafting various in-game items like ammo and weapon modifications. But there are some junk items that players should NEVER sell to merchants due to the rarity and usefulness of the component.
A few of the rarer junk items include:
- Fiber Optics
- Duct Tape (Adhesive)
- Gold
- Nuclear Material
- Crystal
- Circuitry
Hang on to all junk items, as they will almost always come in handy at some point.
4 Magazines And Bobbleheads
Highly Collectible Items
Every Magazine and Bobblehead found in Fallout 4 will award the player with some type of permanent buff. While that buff won’t go if the player decides to sell their Magazines and Bobbleheads to a merchant, these items are one-of-a-kind pieces.
For example, there is only one agility Bobblehead in the game. Should the player sell it, then they will never find another one. Most Fallout 4 players like to collect and display rare items at their favorite settlement. So, hang on to all Magazines and every Bobblehead and display them for all to see.
3 Meds And Chems
Hang on To Medical Items. They Will Come in Handy
As players explore the Commonwealth, they may be tempted to sell their extra Meds and Chems to a merchant. This should be avoided wherever possible. Caps aren’t that difficult to acquire in the game. Meds and Chems tend to be harder to stockpile.
Because of this, it is worth hanging on to as many aid items as possible.Players don’t need to keep them on their character. They can instead have a storage box at their preferred settlement dedicated to all things related to aid.
2 Ammunition
It May Come in Handy Some Day
Players tend to have a favorite weapon. Because of this, lots of players sell all the ammo they don’t really use. While this isn’t the worst thing to sell, it isn’t ideal either. As the player explores the ruins of post-war Boston, they will come across all sorts of rare and unique weapons. It is fun to test these weapons out. For this, the player will need lots of ammunition.
Hanging on to excess ammo and storing it in a box at a settlement is the best way to keep the player’s inventory nice and tidy. While it won’t make the player any Caps, should the player find a cool new weapon, they will be grateful that they kept all the ammo they came across while playing.
1 Unique Weapons And Armor Pieces
Never Sell One-of-A-Kind Items
Fallout 4 has a plethora of special weapons and awesome armor pieces for players to find. Some will be awarded to players for completing certain quests, while others can be found hidden away in unmarked locations.
Fallout 4: The 20 Most Exceedingly Rare Items In The Game
From the legendary Aeternus gatling gun to the hallowed Perfectly Preserved Pie, here are some of the very rarest items in Fallout 4.
Weapons and armor pieces that have a special name, like the Cryolator, are one-of-a-kind items. They should be kept by the player. Should the player sell a one-of-a-kind item to a merchant and then wait for the merchant to refresh their stock, the rare item will be gone forever.
It’s worth dedicating a storage box to all the rare armor and weapons. Once the player has completed all of the main missions, side quests, and unmarked quests, they may want to spice things up by playing around with cool and powerful new weapons. Likewise, players may want to adjust their build with a new set of unique armor.
Fallout 4
- Released
- November 10, 2015