Phoenix Labs undergoes cancels projects, lays off staff in new restructuring | Pocket

Fae Farm developer Phoenix Labs is laying off more than 150 staff and will be cancel various ongoing projects as the company undergoes a restructure.

The Canada-based studio took to LinkedIn to share the news, stating that it is “reorganising Phoenix Labs to focus on our best-in-class live service titles, Dauntless and Fae Farm, and serving their communities”.

“This restructure has not come easily, and truly has been the last resort to ensure Phoenix Labs can survive, and thrive in the long term,” read a statement.

“It’s impossible to put into words how deeply we value every talented individual who has contributed their hard work and passion to every project at our studio.”

Ongoing projects will be shelved

While the company’s statement does not specify the number of staff affected by the layoffs, principal engineer Kris Morness shared that up to 140 to 160 employees have been impacted. Morness added that one of the canceled projects was a game that was scheduled to be announced next month.

“This unfortunately means canceling work on all other projects at the studio, which will impact many of our colleagues immediately. We are giving notices to everyone whose roles are affected,” said the company.

Former Riot developers Jesse Houston, Sean Bender, and Robin Mayne founded Phoenix Labs in 2014, with offices in Vancouver and Montreal. In 2018 the company released its first game Dauntless, while farming simulation title Fae Farm was only released a year ago.