Xbox Year in Review 2023 Available Now

Today Microsoft made available its official “Year in Review” feature for 2023, allowing gamers who play on Xbox platforms to check out which games they played and how much.

You can find the service at the official website, and you’ll have to log in with your Microsoft account to unlock your gameplay stats.

Among the data provided, you’ll find is your total playtime, which games you’ve played the most, how many hours you’ve played for each, and how you rank among other players in terms of playtime.

If you’re wondering which game dominates my Xbox Year in Review, you don’t know me well enough. And no. It’s not Pokemon.

You can also find out about your top gameplay month of the year, how many reward points you have earned, your top genres, and more. 

And yes, if you’re wondering just how much Microsoft Flight Simulator I played, let’s just say I’m in the top 5% among those who enjoyed the sim this year, likely surprising absolutely no one. 

It’s worth mentioning that the Year in Review service will track your gameplay not only on Xbox Series X|S and Xbox One but also on PC as long as you have played them on Microsoft’s ecosystem.

It appears that Microsoft games purchased on Steam aren’t tracked by the service unless you specifically log into Xbox Live while playing them. For instance, my Starfield hours on Steam aren’t tracked even if I have plenty of them under my belt. 

We also learn that in 2023, gamers played 36,000 games on Microsoft’s ecosystem, and earned 4.5 billion achievements and 91 billion gamerscore cumulatively.

Incidentally, if you’re a multiplatform gamer and want to take a look at the other side of the sky, Sony Interactive Entertainment also made its PlayStation 2023 Wrap-up available today, providing a handy way to compare your activity between the two ecosystems. 

If you’re interested in more Microsoft Statistics, but on the company revenue side, you can take a look at the latest financial results published by Microsoft, which have seen growth for software and services but a decline in hardware revenue.