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The latest patch notes for The Finals have just dropped. In addition to the Holiday event, the 1.4.0 patch brings some fixes across abilities, gadgets, and more.
Embark Studios’ latest hit dropped during The Game Awards and boasts of a massive player base already. With over 200,000 concurrent players in over a day, the destruction-focused arena shooter has won fans over with its focus on teamwork and tactics. If you’re looking to enter its modes, check out The Finals beginners guide to get started.
The Finals 1.4.0 patch brings an array of meaningful updates
In addition to changes that tweak the damage values of a variety of gadgets and weapons, Embark Studios’s 1.4.0 patch for The Finals also overhauls its anti-cheat detection to reduce unfair matches. You can read the entire patch notes here. We’ve listed down all the changes here so that you’re kept up to date with the latest meta.
Don’t expect massive changes in how The Finals will be played
While some of these nerfs and buffs are sizable, none of them are aimed at eliminating specific playstyles. This means that your loadout should still get the job done. But you can always switch to new gear to see if they’re more useful now.
The Finals patch notes – All balance changes in 1.4.0
Here’s a detailed list that covers all the changes brought to The Finals with 1.4.0.
Merry Patchmas, Yolks!
Today’s patch comes with lots of balance, and quality-of-life improvements across the entire game — along with general crash fixes. We also made major changes to our anti-cheat detection to ensure fewer matches with players who don’t play fair.
To celebrate the holidays, contestants will find a gift waiting for them! And don’t forget to bring your boots to Monaco, because it’s snowy and the halls have been decked!
Ho-Ho-Ho-Hop in there!
Abilities
- Goo Gun
- Fixed an issue where goo could block the player
- Mesh Shield
- Mesh Shield Health reduced to 1100 from 1250
- Recon Senses
- Recon Senses activation cost reduced to 1 from 2
Gadgets
- C4
- C4 max player damage reduced to 210 from 240
- C4 max damage radius reduced to 1.6m from 2.4m
- C4 self-damage multiplier increased to 1.3 from 1
- Dome Shield
- Dome Shield health reduced to 300 from 350
- Gas Mine
- Gas Mine arming time added (1.6 seconds)
- Glitch Mine
- Glitch Trap arming time added (1.6 seconds)
- Goo Grenade
- Fixed an issue where goo could block the player
- Mine
- Mine max player damage reduced to 140 from 160
- Mine damage radius reduced to 3.5m from 4m
- Mine arming time added (1.6 seconds)
- Pyro Mine
- Pyro Mine arming time added (1.6 seconds)
- RPG-7
- RPG-7 max player damage reduced to 150 from 165
- RPG-7 min player damage reduced to 80 from 90
- RPG-7 damage radius reduced to 4.5m from 4.75m
- RPG-7 max damage radius reduced to 1.5m from 2.5m
- RPG-7 aim-down sights dispersion increased slightly
- RPG-7 hip-fire dispersion increased slightly
- Stun Gun
- Increased Stun Gun range to 12m from 10m
Maps
- Game Show Events
- Added a repulsor to the flying saucers in the ‘Alien Invasion’ event
- Vegas
- Updated strain in various buildings, to give better destruction results
- Resolved an issue where cashout stations would become invisible before players finished the transfer
Modes
- Bank It
- Disallowed Deathmatch game show event from occurring in Bank It game mode
Weapons
- AKM
- Slight adjustment to AKM recoil pattern
- Flamethrower
- Flamethrower fire rate increased to 170 from 160
- LH1
- LH1 damage increased to 47 from 45
- Melee Weapons
- Fixed an issue where melee hits didn’t always connect with enemy players
- M11
- M11 damage increased to 16 from 15
- Riot Shield
- Fixed a bug where the shield would block bullets, while invisible, during interactions (e.g. reviving or stealing extractions)
- SA1216
- SA1216 pellet dispersion increased slightly
- SA1216 damage per pellet reduced to 7 from 8
Movement
- Vaulting
- Reduced instances where you unintentionally climbed on objects outside of the player’s view.
- Fixed an issue where players could get stuck without being able to give input
- Ziplines
- Prevented placement of ziplines on pickupables
UI
- Various fixes to contestant screens
- Polish to the social screen, which now hides the “Invite to party” button when you are not the party leader
- Added a warning to the UI that appears when players are in danger of being AFK kicked
- Player health bars now use the squad color when selected in the settings
- UI shows you as “unranked” unless you’re among the top 500 on the leaderboards
That covers the patch notes for The Finals. The latest 1.4.0 patch brings some welcome improvements, especially in terms of damage and movement. While some weapons like the Flamethrower received buffs, others like the SA1216 received a drop in damage. This should ensure a fair experience across classes.
Speaking of classes, our best classes guide will help you decide between its many specializations. We’ve also got a best gadgets list if you want to switch up your loadouts. The Finals is out on PC, PlayStation 5, and Xbox Series X|S.
The Finals 1.4.0 patch notes FAQ
When does The Finals 1.4.0 patch drop?
This patch dropped on 20th December, 2023.
What is the major change that patch 1.4.0 brings to The Finals?
This patch tweaks some gadget and weapon damage values in addition to some efforts to tackle cheaters.