The Final of Us Multiplayer Dev Group Scaled Again, Mission is Being Reevaluated – Hearsay
Naughty Canine formally confirmed final yr that it was engaged on a standalone multiplayer The Final of Us recreation, and with the developer touting it as its most formidable undertaking ever, pleasure was naturally excessive about how it might end up. Earlier this yr, Naughty Canine mentioned it might have extra particulars to share later in 2023, however when it failed to point out up on the latest PlayStation Showcase, eyebrows have been raised.
Now, a brand new report revealed by Bloomberg’s Jason Schreier has said that the undertaking’s growth has run into points behind the scenes. As per the report, Naughty Canine is now reassessing the sport’s “high quality and long-term viability”, and following a latest analysis, has scaled again its growth workforce. Although the sport stays in growth, many members of its workforce have allegedly been moved to different initiatives within the works.
Apparently, it appears the recently-acquired Bungie had a job to play within the scaling again of the multiplayer The Final of Us undertaking. PlayStation Studios boss Hermen Hulst not too long ago revealed that the studio was serving to Sony consider its upcoming reside service video games, and in keeping with Schreier’s report, as a part of that course of, Bungie “raised questions” concerning the recreation’s “capability to maintain gamers engaged for a protracted time frame”.
Naughty Canine not too long ago put out an announcement on Twitter to handle The Final of Us’ absence on the latest PlayStation Showcase, saying, “We’re extremely happy with the job our studio has achieved to date, however as growth as continued, we’ve realized what’s finest for the sport is to provide it extra time.” The studio says it’s additionally engaged on “a model new single participant expertise”, and that it’s wanting ahead to sharing extra about its upcoming titles “quickly”.