Tears of the Kingdom and Majora’s Masks comparisons
The Legend of Zelda collection producer Eiji Aonuma has weighed in on comparisons followers have drawn between Tears of the Kingdom and Majora’s Masks. This comes as a part of an interview with Polygon.
Each titles are constructed primarily based on their predecessors, however Aonuma was fast to level out that with Tears of the Kingdom, it was “the alternative kind of problem”. He introduced up how with the brand new Swap title, Nintendo “took the identical world and a number of the similar supplies, or constituent components, however wanted to make it [all] greater, and wanted to create a extra expansive world”. That goes for each a horizontal and vertical sense.
“With Majora’s Masks — that is one thing I didn’t actually discuss loads about on the time. However that sport is type of the the query of: What would you do if you happen to needed to make a Zelda sport in a yr? Ocarina of Time took 5 years, and we have been ready to make use of the substances and belongings from that to make Majora’s Masks.
In some methods, this was type of an unreasonable problem for us to even attempt to tackle. However we determined to take the strategy of making a extra compact world, which was considerably self-contained. And there’s this technique of the three-day cycle that will recur time and again. And because the participant went by way of that sport, they’d clear up the overarching puzzle that type of was the sport. This was undoubtedly a battle and a problem to perform in a single yr.
And you recognize, in fascinated with Majora’s Masks compared to Ocarina of Time in that means, the change from Breath of the Wild to Tears of the Kingdom type of goes in reverse. [It was] the alternative kind of problem, through which we took the identical world and a number of the similar supplies, or constituent components, however wanted to make it [all] greater, and wanted to create a extra expansive world. Not simply within the horizontal sense, however vertically as properly.
I believe it’s attention-grabbing what followers are selecting up on. Tears of the Kingdom has a considerably darkish environment, and Ganondorf, this outstanding antagonist, brings a sure darkness to it as properly. However I believe, due to the explanations I discussed, that these have been two very completely different challenges, and that they don’t have that direct relationship.”