Since its announcement close to three years ago, Star Wars Eclipse has been all but entirely MIA, and with reports painting a picture of a troubled development cycle behind-the-scenes (to say the least), the game has attracted plenty of skeptics. Now, there’s been another related development, and it might not necessarily be one that sets too many people at east.
Star Wars Eclipse’s lead writer, Adam Williams, is leaving Quantic Dream. Spotted by The Gamer, Williams announced the new on his LinkedIn page, where he also confirmed that he’s founding an entirely new studio “with a group of very talented designers and developers” that we’ll be hearing more about “soon”.
“After almost 10 years at Quantic Dream, I am leaving to found a new studio – together with a group of very talented designers and developers,” Williams wrote. “We can’t say too much just yet. We are working on something very innovative, very special and, for now, very secret. More on that soon.
“I’ve already been in touch with many of you guys at Quantic Dream and Lucasfilm, to thank you for everything on Detroit and Eclipse. It’s been a great adventure.
“A big thank you to the team, for taking this leap with us – and to the investors, for being the ideal partners on the next adventure. More on that, also, soon.”
Williams was at Quantic Dream for nearly a decade. Joining in 2015, he worked as the lead writer on Detroit: Become Human, the same role that he was serving on Star Wars Eclipse.
Williams’ departure doesn’t necessarily give much away about how the game’s development is going – people change jobs all the time, especially in the games industry – but if past reports are to be believed, the game hasn’t been in the best of shape.
Shortly after it was announced in December 2021, it was reported that the game had been in development for roughly a year and a half at the time, but was still not in a playable state. Later reports claimed that it might not release until 2027 or 2028. Quantic Dream’s VP of Marketing Lisa Pendse provided a brief update on the project last September, stating that though it wasn’t ready to be shown off, it was “simmering” behind-the-scenes.