Skyrim Special Edition Update Adds Steam Deck, Ultrawide Support, New Creations Menu

Developer Bethesda Game Studios is trying its hand at bringing paid mods to The Elder Scrolls 5: Skyrim once more with its latest update. As part of the update—you can find the complete patch notes below—The Elder Scrolls 5: Skyrim Special Edition now has a new unified Creations Menu housing both mods as well as items from the Creation Club.

The new Creations menu now lets players take a more hands-on approach to their game mods, including allowing players to set their load orders, as well as the ability to resolve missing Creations when loading a saved game from a modded playthrough.

Other features of the update are support for the Steam Deck, as well as support for ultrawide monitors on the PC, allowing for displays with 16:9, 16:10, 21:9, and 32:9 aspect ratio displays.

The update also brings with it a host of bug fixes, ranging from smaller bugs like unlootable NPCs at Cragslane Cavern, to more serious game-breaking bugs like a crash that could occur when fighting Dwarven Ballista.

PATCH NOTES

New Features

  • Mods and Creation Club menus have been combined into a unified Creations Menu.
  • Missing Creation check feature added to resolve missing Creations when loading a save file.
  • Store your Active Load Order and retrieve it from Bethesda.net
  • ESL Range has been doubled to 4096 records. Source scripts for Fishing, Rare Curios, Saints & Seducers and Survival are now provided as a Creator’s resource.
  • Resource Pack added to the game to assist Creators.

Bug Fixes

  • Fixed crash that could occur when fighting Dwarven Ballista.
  • Fixed crash that could occur when transferring a large number of arrows to a follower.
  • Fixed issue preventing Kindred Judgement from starting if certain NPCs had died.
  • Fixed slowdown when running with a large number of Creations.
  • Fixed issue that could result in the world being underwater when fast traveling.
  • Fixed issue that would result in NPCs getting stuck in sit-and-stand loops when trying to use furniture.
  • Fixed control lock that can occur while eating a corpse with Namira’s Ring equipped while Survival Mode is active.
  • Fixed missing dirt for slot 1 on female faces.
  • Resolved issue preventing bartering with some hunters.
  • Fixed issue where Miraak sometimes does not appear while stealing Dragon Souls.
  • Arvak can now be summoned in the Forgotten Vale.
  • Vampire Cattle faces are no longer black in Volkihar Keep.
  • Fixed Soul Cain sky becoming corrupted after exiting Reaper’s Lair.
  • Restored cobblestones to the execution area of Helgen.
  • Fixed unlootable NPCs at “Cragslane Cavern.”
  • Fixed bad alpha properties on some Solitude assets.
  • Fixed bad alpha on Blades Armor and Blood Dragons.
  • Fixed bad weapon values on Glass Mace, Glass Warhammer, Honed Draugr War Axe, Ebony Mace and Ebony War Axe and most daggers.
  • Fixed some Orcish war Axes not using the correct model.
  • Fixed Ebony Shields being invisible when equipped on Vampires.
  • Banded Iron Armor of Restoration has had its value corrected.
  • Dwarven Scrap Metal can now be sold to Blacksmiths.
  • Honeycomb can now be sold to the appropriate vendors.
  • Removed errant collision marker west of Windhelm.
  • Fixed collision issues that could occur after lowering the drawbridge during The Battle for Whiterun
  • Fixed issue that sometimes presented the portals in the Forgotten Vale from playing their visual effects.
  • Fixed issue where portals in the Forgotten Vale would turn purple while opening.
  • Fixed bad geometry along columns in Vyrthur’s throne room.
  • Removed errant ‘Activate’ text on wheat windmills.
  • Blessing of Talos now properly shows a 20% reduction in the Active Effects menu instead of 0%.
  • Argonian Account, Book 2 now uses the correct world model.
  • Fixed kidnapped NPCs clipping cell door in Treva’s Watch.
  • Adjusted placement of iron ore vein that would result in the player’s camera colliding with a mammoth skull trap in Halted Stream Camp.
  • Fixed floating rocks on bridge under Solitude.
  • Fixed gap in terrain west of Embershard Mine.
  • Fixed hole in Wolfskull Cave.
  • Fixed hole in the Argonian Assembly.
  • Fixed gap in level in Nchuand-Zel Control Room.
  • Fixed flickering on floor in Largashbur.
  • Plugged gap in rocks near Lake Ilinalta.
  • Removed deprecated grass files from Miscellaneous archive.
  • Improved performance in Vyrthur’s throne room.
  • General performance improvements.
  • Various typo and localization fixes.

Alternative Armors – Ebony Plate

Alternative Armors – Elven Hunter

Alternative Armors – Orcish Scaled

  • Armor now is found under “Orcish” at the forge instead of Miscellaneous.

Alternative Armors – Leather

  • Updated quest description to more properly reflect the quest.

Alternative Armors – Silver

Alternative Armors – Steel Soldier

  • Aldepius no longer has a topic about the Moth Priest during the Prophet quest.

Bloodchill Manor

  • Extra Emerald Paragon holder replaced with missing Sapphire Paragon holder.

Bone Wolf

  • Fixed issue preventing Zombies from spawning in certain locations while Bone Wolves are present.
  • Fixed translation errors for wild encounters.

The Cause

  • Arvak can now be summoned in The Deadlands.
  • Plants in The Deadlands now respect the “Green Thumb” perk.
  • Fixed localization issues.

Civil War Champions

  • Fixed missing translations.
  • Fixed crashes that can occur after receiving associated armor.

The Contest

  • Fixed inability to temper Fists of Randagulf.

Dead Man’s Dread

  • Fixed missing leg meshes when “Captain’s Boots” were equipped.
  • Expanded Crossbow Pack
  • Fixed localization issues.

Fishing

  • “Caught in the Rain” quest description now properly describes Pygmy Sunfish.
  • Adjusted textures with Draugr Weapons to closer match the rest of the set.
  • Localization fixes.
  • Ghosts of the Tribunal
  • Prevented freeze that may occur when performing the Trueflame ritual too quickly.

Necromatic Grimoire

  • Players can no longer loot arrows used by the “Skeleton Marksman” summons.
  • Localization fixes.

Saints & Seducers

  • Plants in the Root Tunnels now respect the “Green Thumb” perk.
  • Fixed Madness Sword having too low a value.
  • Localization fixes.

Shadowrend

  • Player can no longer pickpocket items off of the Shadow.
  • Localization fixes.

Staff of Sheogorath

Sunder & Wraithguard

Survival Mode

  • Fixed issue where player could use magic infinitely while their magic was depleted.

Wild Horses

PC Only

FEATURE: Support for Ultrawide monitors (16:9, 16:10, 21×9, 32×9).

FEATURE: Support for Steam Deck.

FEATURE: Various console improvements.

  • CTRL+C now copies the selected Reference in the console.
  • CTRL+V now pastes text from your clipboard into the console.
  • “KAH” added to the console as a command to kill all hostiles.
  • “GetSelectedRefBase” added to the console as a command to return the base form ID for the selected reference.
  • Base form ID is now displayed alongside the selected reference ID.
  • “Help” command can now filter by form type.

FEATURE: “sStartingCell”, “sStartingCellX”, and “sStartingCellY” can be added to the General section of your SkyrimCustom.ini to autoload into the specified locations upon game start.

FEATURE: Macro support.

  • In your game directory you will find the new file: SkyrimConsoleDefault.ini. This contains the layout and new basic commands. This list may be customized by creating a new file in the same folder named SkyrimConsole.ini.
  • Resolved issue with screen shrinking after using Alt+Tab.
  • General stability improvements and optimizations.

Epic Only

  • Fixed issue preventing Xbox controllers from being recognized.

PlayStation Only

  • Resolved issue forcing the player’s camera to face north while exiting the Character Menu while on a horse.
  • Fixed button prompts sometimes being stuck on screen after loading a save.
  • Fixed flickering lights in the Ragged Flagon Cistern.
  • PS4: Fixed Options button icon.
  • PS5: Fixed misalignment with bullets in the quest list.

Xbox Only

  • General stability improvements (Morthal).

Creation Kit

Stability improvements.

  • New “Show Edited Forms Only” checkbox in the Object Window.
  • Data Menu now has “Modified Date” Column.
  • Plug-ins and Masterfiles can now be sorted by clicking any of the category names in the Data menu.
  • Titlebar now shows if your plug-in is ESL compliant based on last save.
  • Landscape borders now toggle between, visible, visible over all geometry, and off.
  • RoboVoice is now included, allowing you to easily add temp voice lines.
  • LipFuzer is now included, so you can generate game ready FUZ files.
  • LipGenerator has been updated to 64-bit.
  • Users can now browse to select existing voice files in file explorer straight from the Edit Response Window.
  • Creation Kit now warns if your plug-in is flagged as “Read Only”.

New Papyrus Functions

  • Function SetContainerAllowStolenItems(bool setAllowStolenItems) native – Sets whether to allow stolen items to appear in the menu (for Containers only).
  • int Function GetAllItemsCount() native – Gets the number of items in a container/inventory.
  • bool Function IsContainerEmpty() native – Returns if the container/inventory is empty.
  • Function RemoveAllStolenItems(ObjectReference akTransferTo = None) native – Removes all stolen items, transferring it to the other object if passed.