CEO of developer Colossal Order, Mariina Hallikainen, has revealed in a new blog post that the cadence for updates for Cities: Skylines 2 will be slowing down. As a result, new features for the game have been significantly delayed. This includes the mod creation tools for Cities: Skylines 2 that the studio is developing.

According to the post, the editor for Cities: Skylines 2 is still under development, and currently only features support for maps and code modding. The studio hopes to have these features ready for the initial release of the editor. A major planned feature for the editor, the ability to import custom assets, is not yet available in internal builds.

The blog post goes on to explain that, while the game has seen quite a few updates over the last three weeks, the studio will start focusing on bigger patches after the release of an upcoming update. These bigger patches will hopefully bring more fixes to the game, but will also take longer to develop. The studio is also stated to be working on improving performance issues in Cities: Skylines 2.