Front Mission 2: Remake update

Forever Entertainment today issued a notable update for Front Mission 2: Remake on Switch. We also have the patch notes.

Numerous balance adjustments have been implemented. That’s along with adjustments for character facial expressions, improvements to network dialogue, fixes, and more.

Here’s the full rundown:

Front Mission 2: Remake update patch notes

– Added new translations to the user interface.
– Adjusted facial expressions for characters.
– Improvements to the network dialogues, facilitating – navigation between different panels.
– The “Continue” option in the main menu is now accessible all supported languages.
– Improved AI behavior when the player blocks entrance to the ship.
– Fixed the issue in which the Wanzer honor is highlighted incorrectly in cutscenes.
– Fixes to melee animations of various Wanzers, including: Cicada, Giaour, Degen, Kafir, Igel_H, Kyojin, Mythos, Negus, Raven, Robust, and Schakal.
– Adjusted size and scale of mobile weapon parts: (OSV-21).
– Fixes for cutscenes at Level 24’s Fenris garage.
– Fixed the issue with spawned shells for the ‘Adler’ weapon.
– Fixed issues related to explosion sounds occurring when a unit is destroyed.
– Fixed the gunshot animation for ISV09 to prevent softlocks after attack animations.
– Adjustments to camera behavior for turrets and the correction of animation acceleration for the AM121M1 armored vehicle.
– Rebalancing of damage and hit chance calculations, Wanzer’s strength evaluation, difficulty levels, and the chance of skill appearance and level up.

All players on Switch can download the new Front Mission 2: Remake update now.

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