Palworld Player Has Great Idea to Improve Inventory Management


  • Palworld player suggests using a unified global inventory for all bases, eliminating the need to build chests in every camp.
  • Another player suggests connecting containers in different areas through an automated supply line using Pals.
  • Developers continue to improve the game, addressing player feedback and making updates to improve gameplay experience.

A Palworld player has shared an idea for better inventory management in bases, and it’s a suggestion that seems really simple in concept and execution. While player-created bases in Palworld are getting super impressive the more fans let their imaginations run wild, storage for items and resources is still an issue.

Palworld has taken gaming by storm, with its mix of the survival sim and Pokemon-like creature collecting genres proving both successful and controversial. The game has already amassed 19 million players in its first two weeks in early access, setting a few new records. The survival sim elements require players to build bases in the game world, in which they can set the Pals they’ve caught to work collecting resources and crafting items. All that gathering, however, requires a lot of storage space per base, which in turn necessitates the constant building of chests and containers.


Pokemon Scarlet and Violet vs Palworld Sales Compared

Palworld’s viral success has been impressive for an indie title, but comparing its sales number to Pokemon Scarlet and Violet is even more noteworthy.

Redditor silver-potato-kebab posted their idea for better storage across all of a player’s bases in Palworld. They suggested that the Large Storage Container, with 40 item slots, should serve as a unified global inventory for bases, sharing the item slots it generates among them. If developer Pocketpair would accept this suggestion, it would eliminate the need to keep building chests in every camp.

This Palworld Fan Has A Great Suggestion For Base Storage

Another suggestion a fellow player on Reddit had, which many others agreed with, was the ability to assign Pals to an automated supply line across bases, connecting containers in different areas. Pals can already take gathered resources to a storage box in a base, so applying this fix seems like it wouldn’t be unimaginable. Fortunately, Palworld is still in Early Access, so there’s a lot of time to implement some crowd-pleasing changes.


Pocketpair continues to improve the game as more players make their voices heard and send their feedback in. The latest Palworld update came at the beginning of February, improving multiplayer gameplay, fixing some frustrating Pal pathing issues, nerfing fire spreading and damage, and preventing game crashes and save data corruption, just to name a few. Issues like these are to be expected considering the game is far from being officially finished, and it’s a good thing that the developers are alert and diligent in patching. This attention to giving fans the best possible game experience is a big part of why Palworld has become so successful in only a short time, and it seems like it will only get better from here.



Pocket Pair’s Palworld is a creature-collection game set in an open-world. Entering early access on January 19, 2024, the project blends survival, building, farming, monster breeding, and shooter elements.

January 19, 2024

Pocket Pair, Inc.

Number of Players
1-4 (Co-Op); 32 Players Server Limit