Electronic Arts generated a total of $1.914 billion in revenue in the second quarter of the 2023-2024 financial year, representing a 1% increase from the same period last year, according to the company’s latest financial report.
$621 million of the company’s Q2 revenue came from full games, with $346 million coming from downloads, representing a 5% year-on-year increase. In contrast, only $275 million came from packaged goods, on par with the percentage last year. Live service and other interests came to $1.293 billion, representing a 1% decrease from $1.302 billion in the same period of the 2022-2023 financial year.
Despite this success overall, mobile accounted for just $304 million in revenue in the quarter, representing a 5% decline from $320 million in the same period last year. In contrast, console proved to be EA’s most successful segment with $1.187 billion, representing a 2% increase from the same period last year.
Forecasting the future
EA is forecasting a strong third quarter, with net revenue expected to stand at between $1.825 billion and $2.025 billion, with net income between $203 million and $275 million.
The company is projecting full year revenue to hit between $7.3 billion and $7.7 billion, with net income between $1.118 and $1.273 billion, representing a positive year for the company overall.
“We delivered a strong Q2 and successfully launched EA SPORTS FC, transforming one of the largest franchises in the world into a powerful, interactive platform for the future of football fandom,” said CEO Andrew Wilson. “Looking ahead, our incredible teams will continue to innovate and expand across our world-class IP, building experiences that entertain our massive online communities, celebrate fandom, and increase connection for our growing global player base.”
We listed Electronic Arts as one of the top 50 mobile game makers of 2023.