As everyone foams at the mouth while awaiting more EA Sports College Football 25 news, one question that has started to bubble up revolves around the number of users we can expect to see in an online dynasty in EA Sports College Football 25.
Now, we are getting ahead of ourselves even assuming online dynasty will be a thing in EA Sports College Football 25, but assuming it makes it into the game, it’s worth reminding everyone how it looked in NCAA Football 14.
Back in that game, you could only have a maximum of 12 users in an online dynasty. If the number is only 12 in EA’s game this year, OS folks feel like that will be a disappointment of sorts. For example, if you want to have a whole Power 5 conference with just users, you wouldn’t even be able to pull that off with some conferences.
With Madden, you can fill the online franchise mode with only users, which means 32 teams. OSers are hoping that at minimum we get 30 teams, but would generally find it “acceptable” if we at least hit the minimum to fill the largest conference in the game — or the largest allowed with realignment.
One sub-plot to this also goes to how many games we can play. And I don’t mean the number of games on any one team’s schedule, but rather how much control will we have over playing random games within a dynasty mode. Madden has this weird hang-up where unless you do 32-team control, you can’t just drop in and play a random game on the schedule. This was one of those changes that happened somewhere after NCAA Football 14 (in that game you could play any game on any team’s schedule if you wanted), but it’s a side issue worth remembering.
The reasons why we might not get online dynasty at all come down to how much EA has been able to cram into this first iteration of EA Sports College Football. On top of that, back in the day, one theory for why the users were capped at 12 had to do with Teambuilder — the game/console could only handle so many Teambuilder teams before running out of memory/space before the game would just crash. We may or may not get Teambuilder this year, but we also have more memory on these consoles than we did during the Xbox 360/PS3 generation.
For now, we know nothing, but feel free to add to the conversation and let us know what you think is the minimum number of users that would be acceptable for an online dynasty in EA Sports College Football 25.