January 30, 2023

The unique HOOK ($1.99) had a quite simple concept behind it. You have been introduced with a tangled mess of hooks and loops, and also you wanted to take away each with out snagging any others. Very simple at first, however because the puzzles rolled alongside, extra layers of complexity have been woven in. By the tip, the puzzles would take a mix of cautious remark and endurance to untangle. As an added bonus, these later puzzles have been additionally stunning objects to take a look at. The sport was a shock hit, and it left folks hungry for extra.

HOOK 2 ($1.99) is that long-awaited second course. The essential concept right here is identical: take away the hooks in such a means that none of them pull on one another as they arrive out. As you play via the primary a number of ranges, it’s maybe too acquainted. Tug on the strains with none snags first, then the subsequent ones, and so forth till they’re all gone. They get extra sophisticated, however nothing you possibly can’t deal with. You then attain a puzzle that appears considerably easier than the one which got here earlier than. What’s this? You tug on the plain line, and… it snags on nothing?

And it’s right here the place the brand new dimension is available in. Fairly actually, in reality. You slide your finger a little bit and all of a sudden, the hooks reveal their secret. The puzzles are three-dimensional this time, and that provides a pleasant twist to the proceedings. Abruptly even the best issues like observe modifications and layered hooks require a complete new mind-set. Tracing these strains round to see what’s going to pull whenever you yank on the road is quite a bit trickier, and takes much more spatial consciousness.

It’s a beautiful new hook, in case you’ll pardon the pun. And it’s greater than sufficient to energy the pile of recent ranges you’ve obtained to play via right here. The good factor is that similar to within the unique sport, there’s no time restrict or different type of stress right here. Sure, in case you pull on the improper line too many occasions, you’ll need to restart the puzzle. That’s not likely a lot of a setback, although. And certain, in case you’re inclined to, you possibly can brute pressure your means via a whole lot of the degrees. To a degree. As issues get extra sophisticated, the variety of variables change into a little bit bit an excessive amount of to randomly fumble your means via. So that you’ll need to do it at a correct tempo, patiently unraveling the serpentine threads that make up these pretty three-dimensional artwork items.

There’s a zen-like high quality to all of it, aided by the chilliness presentation. With no notably irritating parts, you’re free to nibble on every puzzle as you want, unraveling a bunch without delay or slowly yanking on the items of a single one over the course of your espresso break. Regrettably, HOOK 2 doesn’t appear to save lots of your progress in a puzzle if the video games closes out utterly, so that you’ll need to not less than end the present one you’re engaged on earlier than getting on along with your day. Even the more difficult puzzles don’t take various minutes in case you set your thoughts to it, so it’s not a critical flaw. However it’s one thing to think about.

Whereas it was maybe a bit too lengthy in coming, HOOK 2 is a superb sequel to the unique. It retains the identical really feel and important mechanics, however builds on each in an pleasant means with simply the one addition of creating the puzzles three-dimensional. The primary downside with the sport is identical difficulty the primary one had: the puzzles run dry a little bit prior to you may like. You’ll whip via the preliminary 80 ranges rapidly when you get into the groove of issues, leaving you as soon as once more ready for extra.

Don’t take this as too a lot of a grievance; 80 puzzles is, in spite of everything, a slightly great amount in an goal sense. However I actually do need extra, and that’s maybe the largest testomony to how properly HOOK 2 works. It’s a type of puzzlers that you may simply get cozy with in these spare pockets of time that crop up every day, and an excellent follow-up to Maciej Targoni’s different well-designed video games. Now, how lengthy till the subsequent bunch of ranges drop?

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