May 28, 2023

The most recent spherical of Hogwarts Legacy patch notes is introducing an Arachnophobia mode to the sport for gamers that aren’t fond of those creepy, eight-legged crawlers. In the event you select to show it on, the appearances of the spiders discovered throughout the sport will change and the sounds that they make can even be rather less jarring.

However apart from the addition of this handy accessibility characteristic, a number of fixes have additionally been included with this new replace. We’ll be looking on the whole record of modifications which are being made so that you’ll have the ability to examine all of it out beneath. In the event you need assistance on unlock animal door symbols or catch a Thestral, although, then we’ve acquired you coated as properly.

Hogwarts Legacy patch notes

Though probably the most important section of those patch notes is the aforementioned Arachnophobia mode, a big portion of it’s devoted to fixing a number of in-game points that gamers had usually skilled. We’ve listed the entire enhancements made beneath on your reference:

Arachnophobia Mode

An Arachnophobia Mode has been added to the accessibility choices. When toggled
on, this mode:

  • Modifications all enemy spider appearances
  • Reduces and removes spider skitters and screeches
  • Removes small spider floor impact spawners
  • Makes static spider corpses on the planet invisible
    • Collision remains to be lively to forestall gamers from getting caught when
      toggling this setting
  • Notice that spider photographs within the Subject Information stay unchanged

Professor Ronen Themed Beauty Gear

  • Added assist for the brand new Professor Ronen Beauty Set Twitch Drops

Extra Fixes

  • Resolved Lodgok’s Helm of Urtkot quest lock, stopping gamers from
    persevering with with the hunt
  • Did some laundry after college students identified that robes regarded soiled
  • A number of save sport fixes
  • Recognized and resolved a number of collections and Subject Information Web page points
  • Resolved a number of points that might trigger the participant to fall out of the world

Efficiency

  • Resolved a number of potential crashes
  • Efficiency fixes and optimizations

And greater than 500 further fixes. You may learn the complete detailed notes beneath.

Bug Fixes:

Common

  • On-line
    • Resolved non-offensive participant names being restricted when naming a personality: HL-50 
    • Up to date Israel EULA mapping from ae-AR to en-GB”
  • Gameplay
    • Missions
      • Resolved gaps between partitions being current at varied areas
      • Resolved collision associated points at varied location out and in of fight
      • Resolved re-spawning points with Gobstones after they’ve been collected: HL-1894 
      • Resolved avatar with the ability to transfer a lantern to an unreachable location when utilizing Windgardium Leviosa making it unattainable to progress.
      • Resolved the Historic Magic barrier persisting after defeating all of the enemies
      • Resolved Professor Weasley not being on the entrance of the Ravenclaw dorms after waking up
      • Resolved Accio Ball fail mission turning into caught
      • Resolved participant with the ability to escape Hogwarts as Professor Black
      • Resolved the participant with the ability to defeat Leander and Nellie with Incendio and they’ll stay actively shifting
      • Resolved the collision for the Slytherin widespread room entrance at all times being current
      • Resolved failing the mission with the important thing of admittance causes the important thing to vanish: HL-974 
      • Resolved a problem with the digicam shaking uncontrollably if inserting the Accio field with the treasure immediately below the common one
      • Resolved mission not progressing previous “defeat the enemies” in last space
      • Resolved Sebastian spinning in Satan’s Snare tunnel facet space: HL-518 
      • Resolved there being no collision on the appropriate facet of the store’s roof Dogweed & Deathcap: HL-3046 
      • Resolved one of many bells being caught behind stairs on the bell towers by utilizing Wingardium Leviosa
      • Resolved intermittent fog being current near Professor Fig’s Classroom
      • Resolved fog having unintended conduct in a room within the Headmasters workplace: HL-12376 
      • Resolved quantity water not calculating accurately: HL-47 
      • Resolved a problem when untracking and activating, mission icon is within the floor
      • Resolved the Hogwarts South Battle Area not having a checkmark after being accomplished: HL-7777 
      • Resolved the chests not with the ability to be collected in varied areas
      • Resolved beast in a cage not being rescued after opening the cage: HL-1390 
      • Resolved seen gaps on the bottom at varied areas within the open world
      • Resolved Jackdaw’s statues having an opportunity of not falling, remaining inaccessible.
      • Resolved difficulty when leaving the sport simply when the Avatar will get contained in the guide could block the progress: HL-2953 
      • Resolved when reloading contained in the open room after fixing the puzzle will trigger the avatar to respawn trapped.
      • Resolved avatar falling out of world by way of a spot close to Hogwarts West Valley
      • Resolved Graphorn disappearing throughout battle.
      • Resolved goal description discovering and returning Rabe’s wand errors.
      • Resolved hanging crate taking a very long time to fall down after the pulley is destroyed
      • Resolved Dorran being motionless after the cinematic the place the centaurs arrive
      • Resolved a Notice disappearing from a physique after the avatar casts Confringo on it
      • Resolved West Corridor- Artwork – gameplay investigateable mesh lacking and doesn’t match with the associated information web page
      • Resolved defeating Ranrok’s loyalists with out getting detected and utilizing Disillusionment blocks mission development: HL-11365 
      • Resolved utilizing bone clusters meant for an additional a part of a puzzle blocking a mission
      • Resolved an invisible collision within the Central Corridor close to the Library
      • Resolved avatar and NPCs getting caught for some time attributable to an invisible collision on a step exterior J. Pippin’s Potions at Hogsmeade
      • Resolved the goal lock from Clock Tower’s pendulum being misplaced blocking the avatar from casting spells on it when positioned by its facet
      • Resolved ehe Avatar turning into caught on a loop by saving on the platform after shedding the match and shutting the title: HL-11476 
      • Resolved mission beacon showing improperly if the avatar dies through the goblin battle
      • Resolved Kogawa turning into caught exterior between missions
      • Resolved Helga Hufflepuff being seen in a Portrait in Central Corridor
      • Resolved the races not being skipped if the participant chooses to skip them by way of the “Skip Trial” immediate after failing them at the least twice in Story issue
      • Eliminated unintended aircraft noticed over the water within the open world
      • Resolved a black display occurring when releasing beasts into the Vivarium
      • Resolved goal updates triggering late and authority figures showing late after unlocking first door
      • Resolved avatar blocking the spot on the rock that Poppy is meant to climb, in any other case it can trigger her to stroll off and never climb the rock
      • Resolved Conjuration Chests not giving out their loot after being opened: HL-3868 
      • Resolved Fig getting caught on a roof by utilizing a brush at the beginning of the mission
      • Resolved the avatar with the ability to leap off the bridge subsequent to the Ravenclaw Tower whereas being the Headmaster
      • Resolved a visual seam on the pillar in Central Corridor
      • Resolved a problem with quest step to Hogsmeade being delayed
      • Resolved Reparo bridge not having any animation when being repaired
      • Resolved Reparo bridge flickering after it’s repaired
      • Resolved three torches failing to gentle up blocking the mission from being accomplished
      • Resolved consumables not being restored to the unique quantity in the event that they’re used up previous to the wave, after restarting/quitting the North Coast battle enviornment
      • Fastened door for Headmasters room
      • Resolved Vivarium animation and save locking when updating sport: HL-6449 
      • Resolved deceptive paths when monitoring the missions
      • Resolved the Mountain Cave Ruins cease streaming when the participant hundreds within the sport through the transition
      • Resolved mission not showing on the Quest Log if the Avatar interacts with Clothilde after defeating Selwyn
      • Resolved participant getting sport over display when restarting from final save after defeating the troll
      • Resolved world marker pulsing when the participant must return to Herbology class
      • Resolved difficulty with management lockout for facet mission doesn’t happen if the participant quick travels after one other mission
      • Resolved participant getting caught when leaping over the banister within the Hufflepuff Frequent Room
      • Resolved Sebastian Sallow getting caught spinning in circles exterior the Restricted Part entrance
      • Resolved the Phoenix with the ability to escape from the mountain cave when hit by Depulso
      • Resolved the lore notes and the chests within the Kogawa’s workplace disappearing when the avatar approaches the workplace
      • Resolved avatar with the ability to exit of bounds by leaping over the rocks
      • Resolved Ominis getting caught on the ceiling of the undercroft making it unattainable to complete the mission
      • Resolved there being no work together immediate to work together with Poppy after accumulating the moonstone
      • Resolved avatar getting into library with out studying Disillusionment utilizing collision
      • Resolved ghost detecting the avatar in a mistaken part and stalling the mission
      • Resolved Deek showing contained in the wall of ”Room of Necessities” blocking the mission development
      • Resolved the participant with the ability to use the wait perform in-between mission goals, blocking the participant from beginning the Quidditch pitch Broom Trial
      • Resolved there not being any nav mesh inside the participant store
      • Resolved the wand chest streaming out when the avatar flies
      • Resolved college students standing on broom and having no faces when loading through the mission
      • Resolved mission pathing not main the participant to the mission entry level after finishing
      • Resolved enviornment blockade lingering for a second after casting Reparo on the destroyed home
      • Resolved historic magic not working accurately when Avatar reaches an unintended space
      • Resolved handing in moons with out monitoring the mission inflicting incorrect moon requirement to be displayed
      • Resolved collision associated points out and in of fight
      • Resolved Sebastian Sallow being idle in library after mission
      • Resolved the Avatar is ready to return Biscuit to Garnuff even with out having it
      • Resolved the Digital camera following the primary cinematic of the mission zooms in an excessive amount of
      • Resolved avatar leaping over the shifting stairs to get caught within the treasure space
      • Resolved difficulty with the Avatar with the ability to leap exterior the fort into an out of bounds spot with no “return to quest space” countdown
      • Resolved a problem with the person being unable to trace/untrack the ‘The Sky is the restrict’ mission immediately within the map
      • Resolved free intention tutorial showing after virtually finishing the mission
      • Resolved lacking work together immediate when getting into the elevator from the Underground Harbor
      • Resolved avatar with the ability to fall OOW inside a cave beneath the bottom from a nook of the home in entrance of the mill in Irondale
      • Resolved a lacking spider lair not exhibiting up in open world
      • Resolved the avatar getting trapped in a collision on the entrance to Rackham’s vault, and can be compelled to restart the sport
      • Resolved difficulty with avatar getting caught between a chair, couch and a field, situated in Pitt-Uppon Ford Hamlet
      • Resolved waypoints disappearing after failing the mission
      • Resolved Jackdaw statue getting caught contained in the picket flooring of the owlery blocking mission development
      • Resolved mission being blocked when loading an autosave made after “Communicate with Anne and Solomon”
      • Resolved gadgets that seem inside containers after studying Wingardium Leviosa disappearing when the Avatar makes use of Accio on them
      • Resolved avatar’s toes clipping visibly
      • Resolved out of world being seen when the avatar stands within the entrance of vault
      • Resolved avatar with the ability to get into the water utilizing Highwing and never getting out until it mounts the broom
      • Resolved field clipping by way of the Depulso platform on the last Lumos puzzle space of the Collector’s cave dungeon
      • Resolved cliff base being above the bottom permitting avatar to see out of bounds
      • Resolved there being an extended delay earlier than the ultimate dialog with Jackdaw triggers after the pumpkin sport
      • Resolved lacking collision in a tree exterior the Fight Problem
      • Resolved after finishing the “Darkish Arts Area”, defeated one time causes the enemies to not spawn when retrying
      • Resolved when avatar meets Lodgok exterior the tavern, he turns again and returns to Hogsmeade by strolling
      • Resolved Kogawa lacking from her workplace
    • Doorways
      • Resolved leaving and reentering the dungeon could trigger the doorway to grow to be blocked: HL-2199 
      • Resolved the Avatar will get caught between the wall and the spinning door.
      • Resolved doorways being stored open too lengthy to assist with streaming
      • Resolved the haunted home door standing out when the Avatar solid Revelio: HL-6617 
    • World Occasions
      • Resolved black debug planes being seen when the Dancing Footwear WOW occasion triggers
      • Resolved Dancing Footwear being triggered whereas nonetheless within the retailer
      • Resolved interacting the primary time with Ice Backyard freezing the sport
      • Eliminated Ice Backyard world occasions from sport
      • Resolved Zonko clipping with a door on the finish of the WOW occasion
      • Resolved WE_ICE_GARDEN_RUNAWAY not spawning and blocks all variations
    • NPC
      • Resolved difficulty with characters spawning in mistaken route or incorrectly
      • Resolved incorrect or erratic pathing and navigation
      • Resolved treadmilling points
      • Optimization changes to decrease the space when NPCs on the best way to Hogsmeade, Hogwarts and different areas
      • Resolved vendor floating over the ocean at Clagmar Coast: HL-4636 
      • Resolved NPC fingers floating far above desk with particular animation transitions
      • Resolved Poacher Ranger treadmilling onto a wall when the Avatar casts Disillusionment and hides after a cutscene
      • Resolved bumping the elf inflicting the NPC to multiply and stack on the pumpkin
      • Resolved difficulty with Avatar speaking with “Clifford Cromwell”, he would reintroduce himself once more
      • Resolved Ellie Peck in Brood and Peck having 3 Vendor Icons
      • Resolved station misplacement inflicting the NPC to not work together with the railing
      • Resolved misplaced stations inflicting the NPC to clip with the sofa
      • Resolved animation difficulty with ghost portray an image in Hogsmeade
      • Resolved NPCs utilizing sure stations being misplaced, noticeably floating within the air throughout Halloween
      • Resolved misplaced creepy man station making the NPC lean into nothing
      • Resolved NPC utilizing station clipping with the setting
      • Resolved disappearing animation from goblins NPCs not beiong displayed accurately
      • Resolved generic Prefect NPC seen strolling in mid-air within the room earlier than going within the Athenaeum
      • Resolved a scholar being seen standing subsequent to the participant whereas Professor Black proclaims the home cup winner
      • Resolved floating NPCs attributable to winter ornament close to Honeydukes
      • Resolved lengthy delay on Ronen
      • Resolved station Grindstone being below the floor making Helen Thistlewood stroll by way of the bottom after which seem out of nowhere in Higher Hogsfield
      • Resolved world not streaming in when loading the title after opening the legendary chest contained in the Venomous Tentacula room: HL-807 
      • Resolved Lucan getting caught strolling in the identical place after finishing mission
      • Resolve NPCs not being transferred between areas in low inhabitants settings
      • Resolved interacting with Deek whereas getting into the vivarium for the primary time can skip the cinematic and generate points
      • Resolved Sebastian Sallow behaving incorrectly after being caught and retrying the mission
      • Resolved Thornback Matriarch getting caught on a loop between animations after spawning
      • Resolved Natty strolling off and getting caught strolling up a hill backwards
      • Resolved the Avatar with the ability to push the hanging crate with Depulso when it’s falling, affecting the touchdown
      • Resolved Diffindo not focusing on enemies accurately if they’re falling or mendacity on the ground
      • Resolved the flexibility to trigger Marmaduke’s sarcophagus to vanish by casting sure spells on it
      • Resolved Levioso not correctly destroying a Yellow Protect
      • Resolved college students colliding with the Avatar and getting caught
      • Resolved interacting with distributors inflicting an unintended digicam angle
      • Resolved misplaced stations inflicting the NPC to clip with the sofa
      • Resolved scholar NPCs not leaving the classroom after finishing mission
      • Resolved the avatar with the ability to hear the mission giver even when they don’t seem to be current and instantly seems
      • Resolved NPC Alfred Lawley strolling in opposition to the wall indefinitely when getting alert from the opposite facet of the wall
    • Fight
      • Resolved spiders spawned by the Acromantula hold attacking on the Area’s victory display: HL-5171 
      • Resolved when utilizing Glacius and Confringo to wreck Inferi it doesn’t take away its invulnerability stat
      • Resolved troll not attacking when Avatar is near a wall
      • Resolved when dodging the primary swing of a Troll parry connect with a blink the second assault will teleport in entrance of the avatar
      • Resolved when dodging the primary swing with a blink the subsequent membership smashing onto the bottom assault can be unblockable from Troll
      • Resolved difficulty when avatar dies through the first time doing the encounter the Enemies reappears in several positions.
      • Resolved the enemies with the ability to activate their shields even after the avatar has received the duel
      • Resolved rock wall not being highlighted early with guide goal
      • Resolved a problem when the avatar fails a spell, the second failure is triggered as soon as the dummy will get up
      • Resolved character partial wetness from wading not displaying
      • Resolved the DW Animagus transformation being damaged
      • Resolved whereas combating the ‘Poacher Animagus’ and casting Levioso after which Transformation, the enemy received’t flip again to its unique kind
      • Optimization in delaying the Loss of life FX
      • Resolved Trolls with the ability to sprint for an extreme lengthy distance when attacking the Avatar after they carry out a Swift dodge roll: HL-3853 
      • Resolved Forest Troll disengaging from fight in a bandit camp
      • Added a vertical root movement to the spider squish finisher animation
      • Eliminated 180 rotation on the primary management of spider squish finisher animation
      • On straightforward mode, gamers can defeat opponents with out breaking their defend
      • Resolved spiders – Whereas of their explode-able “on-fire state” not exploding when taking dying blow injury whereas in air
      • Resolved avatar with the ability to solid historic magic throughout stealth portion disrupting enemy
      • Resolved Graphorn getting caught on rocks in battle enviornment
      • Resolved likelihood dummy’s textures stretch after being hit with Glacius then hitting the bottom
      • Resolved spider webs producing a frozen sq. texture when the Avatar casts Glacius on them
      • Resolved a problem within the final a part of the witches tomb the Inferis not attacking the avatar when standing on the Depulso platform
      • Resolved within the South Coast Battle Area, with the ability to get the Armored Troll caught in a spot
      • Resolved Victor Rookwood standing off display through the wand linking
      • Resolved a problem with enemies (Hogwarts Protector / Guardian) not animating correctly when hit with skills
      • Resolved Coaching Dummies not reacting accurately when hit by Expelliarmus
      • Resolved the River Troll not attacking the avatar at a sure distance
      • Resolved the Avatar not with the ability to carry out the Historic Magic Finisher whereas aiming
      • Resolved Animagus in Wolf kind being affected by Transformation whereas within the air doesn’t revert to their regular kind
      • Resolved pickups getting destroyed
      • Resolved difficulty simply earlier than the ultimate battle with the Pensieve Guardian the enemies can disappear whereas combating with them inflicting a delay on the mission
      • Resolved enemy combatants disappearing
      • Resolved corruption impact disappearing from the troll when it’s hit by the avatar
      • Resolved Dugbogs not being harmed when lifted by the tongue
      • Resolved enemies getting caught in worry animations if the avatar makes use of the traditional magic finisher simply earlier than failing a mission
      • Resolved with the ability to pull board out of door with out breaking the board, inflicting door to not open
      • Resolved generic scholar NPC treadmilling when quick touring to Grand Staircase Flavatory Flame
      • Resolved Dorothy Dencourt getting caught within the door of her home making it unattainable to get in after ending her routine stroll in Higher Hogsfield
      • Resolved delay on one of many enemy shields not exhibiting up accurately through the mission
      • Resolved Troll Lair Troll disengages from fight and fazes by way of wall
      • Resolved spider lairs solely spawning child spiders
      • Resolve through the second encounter with the Inferis they don’t assault the avatar if it stays on the ramp
      • Resolved Poacher Ranger cloak reacting oddly to Glacius
      • Resolved Acromantula becoming a member of fight whereas crawling over gap in cave
      • Resolved Pensieve Guardian´s Blue-Orb Assault not with the ability to be countered
      • Resolved the Troll with the ability to get caught on an indication mid-fight
    • Cinematics
      • Resolved an opportunity of random T4 Scholar showing between characters: HL-7500 
      • Resolved Claire Beaumont animation expression transitions
      • Resolved Adelaide Oakes intense gown clipping points throughout cinematics
      • Resolved Kogawa cinematic beginning prematurely throughout fade out transition
      • Resolved difficulty with avatar’s wand being seen of their hand through the cinematic
      • Resolved Professor Hecat sliding to her spot earlier than establishing the dueling desk
      • Resolved each Prof. Ronen and the Avatar floating within the air through the cinematic
      • Resolved Sebastian being positioned in entrance of the digicam over the past cinematic with Professor Garlick
      • Resolved Niamh Fitzgerald lacking from her portrait within the map chamber
      • Resolved the avatar with the ability to use the goal lock on Guardians through the cinematic
      • Resolved avatar’s robes showing earlier than Fig makes them seem: HL-11993 
      • Resolved avatar’s hand not positioned accurately when grabbing the potion
      • Resolved digicam freezing in a single place after speaking to Garreth Weasley earlier than beginning
      • Resolved the avatar seeming to haven’t any legs for a second attributable to improper coat collision
      • Resolved Sebastian Sallow’s Gown clipping by way of physique at finish of cinematic
      • Resolved lacking black display transitions when skipping the sure cinematics
      • Resolved black traces showing on the Summoner’s Court docket platform through the cinematic
      • Resolved the avatar clipping with the digicam on the finish of the cutscene when getting into the Ravenclaw’s room
      • Resolved Professor Ronen being misplaced through the finish of 12 months cinematic: HL-11595 
      • Resolved Professor Onai’s bracelet clipping by way of her forearm
      • Resolved NPC’s having their eyes misaligned throughout cinematics: HL-316 
      • Resolved skipping the ultimate cinematic locations the Avatar in the course of the room
      • Resolved the guide on the pedestal disappearing through the transition into the cutscene
      • Resolved preview movies taking unusually very long time to load in
      • Resolved avatar with the ability to solid Revelio through the cinematic
      • Resolved a lacking a part of the feel within the left armpit of the avatar after successful pumpkin sport
      • Resolved difficulty of avatar being despatched out of world when utilizing skip performance
      • Resolved Fig not having the guide in part of the cinematic
      • Resolved random NPC that walked in entrance of Cressida through the cinematic
      • Resolved black glints showing on the Avatar’s again through the cinematic
      • Resolved with the ability to open the Instruments Wheel and the Spell Tab through the cinematic
      • Resolved black glints on the avatar’s robes through the cinematic the place the Subject Information is given to the avatar
      • Resolved avatar’s tongue being seen clipping by way of their enamel after they speaking
      • Resolved a black display permitting the avatar to do fundamental casts and spells can seem as a substitute of cinematic
      • Resolved Grotto entrance showing earlier than the cinematic Squid Door enjoying
      • Optimization to hurry up initialization of conversations
      • Resolved digicam angle difficulty of Sophronia Franklin, the mission giver, obstructing the ultimate cinematic
      • Resolved not capable of proceed with the mission when closing the title throughout cinematics
    • Puzzles
      • Resolved Moth close to Fig’s classroom disappearing when the avatar is carrying it to the Mothframe
      • Resolved Lumoths ignoring spinners and never attaching
      • Resolved Snidgets not being discovered if the Avatar finishes the moonstone puzzle previous to beginning the hunt: HL-4430 
      • Resolved low LOD on hearth puzzles in Hogwarts
      • Resolved lacking collision on the wall subsequent to the Incendio puzzle dice
      • Resolved blocking the development by inserting the Accio Platform in the course of the bridge puzzle and resetting the room
      • Resolved the puzzle dice not respawning and getting caught mid-air a number of instances
      • Resolved characters disappearing throughout dialogues if a Merlin Trial was accomplished simply earlier than the interplay
    • Conversations
      • Resolved basic dialog timing points
      • Resolved difficulty when interacting with Kogawa exterior her room causes the Avatar to be teleported again to her room
      • Resolved avatar popping throughout conversations
      • Resolved an opportunity for cinematic to current misplaced digicam whereas on stairs
      • Resolved the avatar shifting up and down through the dialog with Natsai
      • Resolved Ominis holding two wands to 1 wand in several conversations
      • Resolved Natsai and Sebastian’s necks briefly stretching up through the Three Broomsticks dialog: HL-11584 
      • Resolved flashing gentle simply after the dialog with Natty
      • Resolved Thomas Brown arm traversing his physique if rapidly skipping dialog
      • Resolved the arm of Sacharissa Tugwood making bizarre actions whereas speaking to the Avatar
      • Resolved delicate flickering on Sharp and Avatar’s faces throughout dialog
      • Resolved speaking with Niamh Fitzgerald after beginning mission, the digicam will get caught in the appropriate pillar
      • Resolved fingers clipping with shoulders throughout conversations
      • Resolved the digicam staying locked on Dorothy Sprottle throughout a dialog
    • Characters
      • Resolved basic clipping situations with gear and hair combos: HL-4080 
      • Resolved ambient beasts can’t return to their regular form
      • Resolved Cedar Rivet Gloves and Forest Rivet Gloves having surprising textures
      • Resolved Orange Eye of Newt Goggles showing equivalent to the Brown Eye of Newt Goggles: HL-1117 
      • Resolved Intro outfit and gown not being out there in your Gear Appearances by default: HL-4880 
      • Created mannequin for the Arachnophobia model of Spider – meshes and textures
      • Created Acromantula balloon mannequin for Arachnophobia mode
      • Resolved Fig’s robes clipping by way of his torso after the ultimate repository reveal
      • Creation, updates and assist for brand new Ronen Themed Gear for female and male
      • Resolved Dorothy Dencounrt AO difficulty on her fingers by altering her SRXO
      • Resolved ceramic masks having a mistaken positioning on the avatar’s head after casting Disillusionment
      • Resolved avatar’s garments trying soiled: HL-344 
    • Avatar
      • Resolved Avatar getting caught at varied areas within the sport
      • Resolved difficulty of avatar dying leaping over railing
      • Resolved the Avatar not alerting the enemies if the participant quits the mission after taking the invisible cloak and hundreds one other save file
      • Resolved the avatar getting caught between some ruins partitions and lose all management enter
      • Resolved the avatar’s shadow not connecting to their toes
      • Resolved Lumos gentle passing by way of the headwear and illuminates the Avatar’s head
      • Optimization to take away/delete objects at areas avatar respawning factors to keep away from turning into caught: HL-2911 
      • Resolved avatar turning into caught in a swimming animation after leaping inside a dive spot cave
      • Resolved avatar bouncing on the water whereas swimming: HL-47 
      • Resolved the avatar getting caught below water close to The Watermill wheel
      • Resolved avatar getting caught on the rails of the staircase that results in the ‘Room of Requirement’
      • Resolved avatar getting caught in a bathroom cubicle within the Witch’s Rest room
      • Resolved dangerous gown difficulty on avatar
      • Resolved avatar getting caught in a pile of packages after utilizing Reparo on them
      • Resolved the avatar having a lazy eye: HL-316 
      • Resolved avatar headtracking
      • Resolved the avatar being managed through the cinematic of the door of the Room of Admittance
      • Resolved the avatar turning into caught / trapped between a telescope and railing within the Astronomy Tower
      • Resolved the avatar with the ability to leap off the bridge whereas being the Headmaster
      • Resolved the avatar getting caught behind the elevator on the finish of the dungeon
      • Resolved avatar headtracking abruptly specializing in multiple level upon getting into Underground Harbor
      • Resolved the avatar getting caught on the entrance of a goblin tent
      • Resolved the avatar headtracking abruptly specializing in multiple level upon getting into Underground Harbor
      • Resolved avatar with the ability to reverse the rotation of the Shifting Stairs which may result in OOW content material
      • Resolved the avatar with the ability to glide and keep in midair on the dungeon
      • Resolved the avatar with the ability to get trapped between a chariot and a few rocks
      • Resolved the avatar getting caught and it being unattainable to exit with out flip off the title
      • Resolved the avatar getting caught within the roof of the store “Flutes and Lutes” attributable to a lacking collision
      • Resolved the avatar with the ability to fall OOW by way of some textures of the mountain subsequent to a Puffskein Den
      • Resolved avatar not interacting with the crate after falling on the ground as a substitute the grid
      • Resolved the avatar being rejected by the widespread room door
      • Resolved the Historic Magic meter capping at two bars when loading a save from the primary menu: HL-11989 
    • Flight
      • Resolved broom flight boosting and vertical animation: HL-8140 
      • Resolved gentle fading out and in on Moon Trimmer Broom
      • Resolved whereas mounting a brush, the participant is performing an Historic Magic throw will freeze the thrown object in place and it may be thrown once more
      • Resolved avatar with the ability to climb to the highest of the mountain surrounding the Tower Tunnel dungeon, permitting them to fly OOW
      • Resolved avatar flying out of bounds below barrier behind Falbarton Citadel
      • Resolved gap in no-fly permitting participant to enter outdated Forest area
      • Resolved avatar getting into vault fort whereas flying in a brush
      • Resolved avatar with the ability to fly out of world by way of wall with broom
      • Up to date new fly volumes
      • Resolved No Fly Zone border not showing accurately
      • Resolved Headmaster’s Workplace could be accessed by way of broom
      • Resolved getting caught whereas attempting to enter the San Bakar’s Tower whereas mounting the Graphorn
      • Resolved the avatar with the ability to fly OOW by way of a lacking collision within the mountain subsequent to a Puffskein Den
    • Achievements/Trophies
      • Resolved Recreation not progressing after accumulating the Information Web page
      • Resolved progress not given towards Challenges when defeating Inferi by utilizing the ‘Transformation’ and ‘Depulso’ spells: HL-2980 
      • Resolved the chests not with the ability to be collected in varied areas
      • Up to date location some Hogwarts gadgets
      • Resolved “Fight” and “Quests” challenges remaining at 99% when accomplished, blocking the Avatar from reaching stage 40 and 100% completion: HL-5331 
      • Resolved a problem defeating all named enemies didn’t full problem: HL-2980 
      • Resolved Nice Corridor Demiguise statue after patching sport
      • Resolved Goblet of Fireplace Casket’s Revelio Web page respawning after patching sport
      • Resolved difficulty with “A Forte for Achievement” being unlocked too earlier: HL-5331 
      • Resolved “The Merlin’s Beard!” achievement being collected with out finishing all of the Merlin trials
      • Resolved the Overland’s Assortment Chests complete counter solely updating after all of the Hogwarts and Hogsmeade chests are collected
    • Spells/Skills
      • Resolved the “Confringo Mastery” expertise not breaking the shields with the small fiery projectiles
      • Resolved Alohomora VFX could be spammed with auto remedy button
      • Resolved Picket gate turning into caught after utilizing Transformation spell.
      • Resolved Revelio incorrectly revealing / highlighting Astronomy tables after they’ve been solved
      • Resolved difficulty when utilizing Wingardium on objects, the objects don’t break when hitting enemies
      • Resolved Diffindo spell not working contained in the undercroft
      • Resolved utilizing any spell that has an AoE impact close to any animal will rely in direction of the combo counter and can drop historic magic particles
      • Resolved the person not with the ability to give any enter to the character if onerous quitting the title when studying Crucio
      • Resolved Glacius inflicting an odd behaviour on Ashwinders garments when solid
      • Resolved difficulty with forgotten statue can develop in measurement after casting Reparo a number of instances
      • Resolved participant with the ability to break shields with the essential solid
      • Resolved Inferi tutorial needing a maintain A to proceed as a substitute of faucet A
      • Resolved Marmadukes sarcophagus incorrectly revealed / highlighted by Revelio when accessing the dungeon exterior of the hunt
      • Resolved AoE spells affecting enemies with out getting into a cooldown when used whereas aiming with out focusing on them
      • Resolved casting Descendo on a just lately remodeled enemy will trigger it to fall by way of the bottom
      • Resolved casting Depulso on the tree whereas levitating causes it to flip and float within the air
      • Resolved the avatar with the ability to solid Alohomora to the door resulting in lengthy hallway despite the fact that the lock is on the opposite facet of the door
      • Resolved utilizing Depulso on objects, they generally don’t break on different enemies in the event that they’re too shut
      • Resolved casting Accio to the hanging crate will make the crate fall within the flooring making the avatar unable to work together with the crate blocking the progress
      • Resolved the flexibility to hit the ghost ‘Practically Headless Nick’ with a vase utilizing Accio
      • Resolved Hogwarts forgotten statue already repaired earlier than the Participant repairs it
      • Resolved Daedallian home chests being highlighted with Revelio even when they’re in a distinct home
      • Resolved the statue not being rebuilt with Reparo
      • Resolved difficulty with Glacius not affecting the water
      • Resolved Wingardium Leviosa give you the chance solid on targetable objects inside Hogwarts, making the digicam transfer in odd angles
      • Resolved participant not with the ability to solid Accio or Wingardium Leviosa on the bones
      • Resolved a problem in getting caught in one of many Reparo objects after Reparo’ing it
      • Resolved the avatar getting caught on one of many Reparo objects through the Troll battle
      • Resolved Sebastian sitting on nothing on the finish of the mission after studying Transformation
      • Resolved Crucio spell lacking if the spell is solid too near an enemy
      • Resolved the Swift expertise spawning in a brighter gentle as VFX at night time
      • Resolved solid fundamental assaults in opposition to the second crystal wall producing a lightweight difficulty on fundamentals VFX
      • Resolved bizarre Reparo animation when casting it on the picket bridge
      • Resolved the second Reparo bridge throughout mission having an odd animation whereas being repaired
      • Resolved blue outlines being seen in incorrect areas when utilizing Revelio on Merlin Trials
    • VFX
      • Resolved VFX Ring not being current when utilizing “Wait” at a Mission Entry Level
      • Resolved whirlpool VFX difficulty when utilizing swimming teleport
      • Fastened Wingardium extreme vary
      • Resolved the Incendio VFX popping out within the mistaken route after rolling
      • Resolved difficulty with defend results not exhibiting
      • Resolved altering the Alcove visible fashion for the primary time the VFX turns into misplaced
      • Up to date timing of VFX to unlock triptych
      • Resolved difficulty with water/steam VFX disappearing briefly primarily based on the angle of the digicam
      • Resolved iteration transition impact is just too intense on room structure
      • Resolved Incendio Dragon Braziers (flooring & wall mounted) briefly having a pixelated flame when ignited
      • Resolved particle results for Historic magic pickups remaining on indefinitely
      • Optimized rainbow VFX
      • Resolved no sweet being seen within the avatar’s hand when consuming Whizzbees sweet from a bowl
      • Optimization Troll Swing Cascade VFX
      • Resolved Wendelin the Bizarre Portray lacking VFX
      • Resolved explosive barrels not exploding despite the fact that they’re lit after which simply disappear
      • Added new set of incinerate VFX for arachnophobia-mode spiders
      • Resolved historic magic crater contained in the dungeon havig a crimson halo flickering with white noise textures
      • Resolved volumetric wind not working
      • Resolved volumetric fog instantly showing when strolling out the map chamber
      • Resolved when customizing the alcoves within the ‘Room of Requirement’ the VFX can be displayed on the wall to the appropriate of the alcove and deform the Avatar’s hand
      • Resolved points with Guardian’s assault(AM re-activate/restoration radial blasts VFX could possibly be tilted to the facet
      • Resolved the glow of the Deathly Hallows disappearing when shifting the digicam
      • Resolved hearth VFX shouldn’t be current within the hearth contained in the library
      • Resolved Felix Felicis potion remaining on after utilizing a earlier save
      • Resolved unnatural water conduct within the Inexperienced homes inside pond
      • Resolved mud VFX popping far-off from the Graphorn
      • Resolved hearth VFX is lacking on campfires and candelabras
      • Up to date the shadowy VFX particles on Loss of life Seem and Disappear through the last fight sequence
      • Resolved there being a white hearth in professor Weasley’s workplace chimney
      • Resolved some Historic Magic Hotspots not ending VFX on the finish cinematic after finishing them
      • Resolved Inferius’ VFX lacking when it’s defeated and its physique simply disappearing abruptly
      • Resolved the filth showing misplaced when the avatar places the Mandrake into the pot
      • Eliminated odd VFX over Pensieve guardians earlier than beginning the fight
    • Owl Mail
      • The letter overlays the UI of the Owl Submit
  • Accessibility
    • Resolved the ‘Audio Visualiser’s ‘Ambient Dialog’ icon lingering on display when combating Inferi
    • Added Arachnophobia mode to the Accessibility possibility
    • Resolved the Fire not having any UI interplay regardless of being highlighted in Excessive Distinction Gameplay
    • Resolved Teacup not having any UI interplay regardless of being highlighted in Excessive Distinction Gameplay
    • Eliminated Corruption VFX from the Arachnophobia mode spider model
    • Eliminated small crawling spiders for Arachnophobia mode
    • Adjusted the spider corpse belongings which are already current in dungeons and lairs will stay on display even when Arachnophobia mode is turned on
    • Resolved belongings of small crawling spiders within the dungeon phases and within the open world when arachnophobia mode is lively
    • Resolved difficulty with Arachnophobia Mode enabled spiders emitting a screech when burning inflicting discomfort to individuals with Arachnophobia
    • Resolved a problem of Arachnophobia mode not defaulting to Off
    • Resolved the ‘Arachnophobia Mode’ accessibility possibility not resetting to the default worth when utilizing the ‘Reset to Defaults’ menu characteristic
    • Resolved the animation after killing small spiders and exploding regular spiders nonetheless exhibiting regular spider legs with the Arachnophobia mode On
    • Resolved spiders having texture points when toggling Arachnophobia Mode on or off throughout battle
    • Resolved the physique of the spider for the WE_ICE_GARDEN world occasion failing to be displayed accurately when activating Arachnophobia mode
    • Resolved spiders in dungeons not remaining unchanged with Arachnophobia mode is on
  • UI
    • Resolved minimap pathing displaying accurately
    • Up to date minimap performance: HL-7913 
    • Fastened subject information locking
    • Resolved localization of Japanese line breaking guidelines not displaying accurately for low display decision
    • Resolved Map Altering to a black display if the Participant Presses the Pause Button Throughout the Map Tutorial
    • Resolved minimap breaking after leaving poacher tent: HL-12306 
    • Resolved icons disappearing from the map when rapidly zooming in or out
    • Resolved Participant shedding skill to quick journey after abandoning quest whereas competing in broom races
    • Resolved injury numbers which are 5+ digits/figures are cutoff on Loss of life’s Trolls
    • Resolved difficulty when carrying a gown’s hood, equipping a gear merchandise will trigger the hood icon to look on all slots.
    • Resolved Subject Information web page problem counters not being constant: HL-2376 
    • Resolved floo flames lacking for quick journey
    • Resolved holding the acquisition key earlier than the wand UI seems inflicting the cinematic to be black
    • Resolved a problem with giving a customized identify to any beast causes its description to look as debug/placeholder textual content whereas promoting them to Brood and Peck: HL-8818 
    • Resolved floo flames not being unavailable when loading an autosave after studying an unforgivable spell within the Undercroft: HL-5739 
    • Resolved difficulty with quest beacons / icons flickering
    • Resolved cursor within the Menus to disappearing
    • Resolved lacking home on the Hogsmeade map
    • Resolved reward icon remaining within the problem after accumulating the reward
    • Probability the merchandise / software wheel could grow to be inaccessible after utilizing Historic Magic Throw
    • Resolved the pathing within the HUD altering and deceptive the participant
    • Resolved the Room of Requirement’s Floo Flame UI guiding the avatar to the statement deck within the Astronomy Tower
    • Resolved the story issue “Skip Sequence” immediate for Astronomy Tables is lacking its description as a substitute exhibiting its Title / Header twice
    • Resolved choices within the Essential Menu reverting to default after rebooting the title
    • Resolved quick touring earlier than mail tutorial inflicting busy state blocker
    • Resolved the textual content on the Large Purple Toad’s offspring slicing off on the high when font measurement is ready to massive
    • Resolved debug textual content [QUEST_GT01_01_THIEFRING] showing when the participant loot the “Signet Ring” merchandise throughout mission
    • Resolved notes all through the sport not opening correctly when interacted with
    • Resolved the message of the day textual content cooldown could be very lengthy and defaulting measurement at all times
    • Resolved the loading display going pitch black for 22 seconds after utilizing a Floo Flames
    • Resolved spell diamond not displaying spells accurately
    • Resolved an overlapping difficulty for location names in saved video games part in primary menu
    • Resolved floo flames being accessible on map when not seen
    • Resolved a digital cursor being out there throughout gameplay if the Avatar open and closes the Subject Information Map rapidly utilizing the Touchpad button
    • Resolved beast names “Gwyneira the Diricawl” and “Biscuit the Mooncalf” being minimize off in Breeding Pen display
    • Resolved Keenbridge hamlet not exhibiting the Subject Information pages counter on the collectables tracker
    • Resolved textual content slicing off when selecting a breeding pair in Breeding Pen menu when textual content measurement is ready to massive
    • Resolved Fwopper den having a double icon
    • Resolved UI displaying an incorrect variety of defeated enemies for a second when a wave begins on the Battle Area
    • Resolved locking up of the Pause Menu when attempting to exit by urgent a number of buttons
    • Resolved Flying Web page on the Fountain in Hogwarts Grounds not counting in direction of the Map counter or The Bell Tower Wing sector: HL-2376 
    • Resolved Lucan showing with two mission icons above his head
    • Resolved crash Quick Touring to Hogsmeade after mission
    • Resolved the replace historical past at all times displayed on the default English language as a substitute of being localized to supported languages
    • Resolved feminine – Gear icon is lacking and exhibiting up as a crimson exclamation mark
    • Resolved Felix Felicis potion UI being barely displaced and might inflicting an erratic animation when switching potions
    • Resolved crimson debug traces on high of the Hogwarts north fight problem battle enviornment
    • Resolved icons not matching the spells when swapping to a brand new spell set throughout a battle
    • Resolved map counter for Assortment Chests growing for the Astronomy Wing space, as a substitute of the counter for the Library Annex space
    • Resolved a problem with the mission UI updating despite the fact that the participant doesn’t begin it
    • Resolved gear comparability when attempting to promote unidentified gear displaying accurately
    • Resolved hood icon showing on every tools after activating and re-open the Gear menu
    • Resolved Leopold Babcocke’s retailer being misplaced within the minimap
    • Resolved the minimap contained in the underwater vault being inaccurate
    • Resolved ‘Gregory the Smarmy’ Revelio web page doesn’t rely as collected on the UI
    • Resolved enemy injury numbers’ possibility stops working when the ‘Present Enemy/Goal Data’ possibility is ready to off
    • Resolved pause menu getting caught in transition when map is disabled
    • Resolved the participant hanging on the MAP’s menu in the event that they choose the Hogwarts map earlier than the map tutorial going to Hogmeade asks for it
    • Resolved the participant getting caught within the purchasing interface after making an attempt to work together with a vendor whereas Natsai’s ‘Owl Submit’ letter is being learn
    • Resolved UI not popping up after finishing mission
  • Audio
    • Resolved VO mission triggers and features not delivering accurately
    • Resolved mission VO not enjoying naturally
    • Resolved urgent the skip button through the reveal of the subsequent pensive will trigger the audio and the subtitles to fade.
    • Resolved skipping dialogue can result in characters remaining in silence
    • Resolved many areas having no audio atmosphere
    • Resolved attenuation on the large waterfall
    • Resolved lacking SFX in feminine antigravity hat animations
    • Resolved some Lodgok dialogue points
    • Resolved straining one-sided Goblin door missing any audio
    • Resolved location particular traces not enjoying accurately
    • Resolved caged Kneazle having no sound when crying for assist
    • Adjusted cooldown of sure traces
    • Common audio efficiency and optimizations enhancements
    • Resolved difficulty with Hogsmeade associated dialogue enjoying when exiting location however ought to solely play when getting into
    • Resolved sure audio traces not being reproduced
    • Resolved generic NPC Prefect woman lacking dialogue when detecting the avatar
    • Resolved lip sync lacking all through the sport
    • Resolved VO dictionaries edge circumstances
    • Resolved audio and subtitles points for elective strings for playerfemale-male and playermale-female not being performed
    • Resolved no SFX being heard when the Hedge Maze retract after discovering the chest at any Hedge Maze
    • Resolved Nora’s dialogue line not being performed at her location
    • Resolved each character in addition to the avatar is lacking their lip-sync in Brazilian Portuguese
    • Resolved spamming triangle button making a number of Protego SFX reproduce concurrently on the controller speaker
    • Resolve1d a problem with the avatar’s mission VO beginning to play whereas the store is open
    • Resolved dialogue possibility in regards to the duties to be taught Flipendo being out there after having learnt the spell
  • Save Recreation
    • Fastened save sport inconsistencies: HL-2953 
    • Resolved reloading points with missions
    • Resolved reloading the final save file after ending the mission earlier than accumulating its associated Subject Information Web page will trigger it to grow to be uncollectable
    • Resolved on-line save switch inflicting participant to load in with spell diamond mechanically stuffed
    • Resolved destroyed containers respawning after doing a reload inflicting the Avatar to grow to be caught
    • Resolved reloading a mission after defeating enemies causes enemies to spawn inside tent
    • Resolved difficulty of platforms cease studying beforehand saved knowledge
    • Resolved avatar spawning OOW when loading a save made inside one room of the Slytherin Frequent Room: HL-71 
    • Resolved reloading a save in Kogawa’s Workplace makes the Avatar go OOW: HL-6216 
    • Resolved restarting from final save after finishing mission causes enviornment partitions to reappear and linger
    • Resolved avatar spawning OOW after loading a save on the hall between the Library and Central Corridor: HL-2650 
    • Resolved reloading a save made through the Reparo goal after the troll battle fails the mission
    • Resolved saving and loading a save whereas contained in the stone pillars kind of Vault traps the avatar completely
    • Resolved being unable to generate guide and autosaves: HL-3622 
    • Resolved a problem producing two auto saves as soon as the sport opens
    • Resolved a problem the place flushing the auto save cache wasn’t going by way of the compression course of
    • Resolved a problem with the save file resulting in an infinite loading display after the sport is closed throughout Weasley’s dialog: HL-7000 
    • Resolved inconsistences discovered on the save knowledge when transferring saves from Gen8 to Gen9 consoles
    • Resolved title producing two auto saves as soon as the sport opens
    • Resolved modification of the choice “Upscale Sharpness” not accurately saving when the participant restarts the sport: HL-3153 
    • Resolved reloading a save made proper earlier than speaking with Grace, the mission turns into caught on the “Return to Grace” mission step: HL-5684 
    • Resolved difficulty to progress after inserting a lantern on a pedestal then loading a save file.
    • Resolved when reloading a save after finishing the astronomy desk the desk shouldn’t be interactable
    • Resolved a save being reloaded after studying Jackdaw’s clue is not going to advance mission step
    • Resolved loading a save created after having defeated Fastidio’s for the ultimate time inflicting him to assault the participant despite the fact that he’s already defeated
    • Resolved autosaves not exhibiting the save icon and shutting and opening the title creates development loss
    • Resolved mission getting caught on after restarting from final save
    • Resolved difficulty when creating a brand new character whereas having earlier save knowledge inflicting loading points when choosing earlier save
    • Resolved development getting caught when reloading an autosave throughout missions
    • Resolved abandoning quest sees the avatar fall to the bottom when gameplay resume
    • Resolved pop-up message when there’s not sufficient out there house to save lots of not pausing the title and sustaining controller enter
    • Resolved the title remaining in a black display if the avatar hundreds an autosave made after finishing mission and fixing the astronomy desk for a second time
    • Resolved title producing corrupted guide and autosaves that makes the sport crash when reloading it
    • Resolved reloading a save made on a nook of the School Tower makes the avatar go OOW: HL-11915 
    • Resolved reloading an autosave earlier than the primary encounter with Ranrok, leaves the participant caught behind closed doorways
  • Efficiency
    • Resolved basic platform crashes
    • Resolved reminiscence leak with object state
    • Added basic mission efficiency updates
    • Added basic streaming optimization and updates
    • Resolved streaming of content material inflicting avatar to be OOW
    • Optimization replace for NPCS
    • Resolved graphical corruption points at varied areas of the sport
    • Resolved dying and reloading a guide save from contained in the Water inflicting a short Comfortable Lock for the Avatar
    • Resolved crash on failure initiating on-line entry
    • Resolved reminiscence leaking when utilizing Jinx settle down
    • Optimization to VFX for enemy & avatar shields
    • Optimization to Gear DB queries
    • Resolved a LoadMap crash
    • Resolved crash with getting injury over time
    • Optimization to a number of hitches inside sport
    • Resolved crash whereas navigating mission
    • Resolved crash quick travelling to the Central Corridor
    • Resolved a crash when gameplay stored referencing the outdated world
    • Resolved crashes when utilizing the quick journey after defeating the River Troll
    • Resolved crash in with water associated volumes
    • Optimized solar fading difficulty in intro
    • Resolved hitch occurring when hitting goblins with Stupefy
    • Resolved crash with Incendio
    • Resolved crash when accessing stock gadgets
    • Resolved crash for instances when fog is turned off
    • Optimization reflection captures
    • Optimization to dangerous reflection popping on water
    • Resolved efficiency points with historic magic squash finisher on elevated Thornback Ambusher in Rune Door enviornment
    • Optimization with lighting
    • Optimization DB queries
    • Optimization to repair for infinite loop attributable to operating out of reminiscence
    • Efficiency enhancements on the finish of the missions
    • Optimization in shifting NPC VFX to gentle references
    • Animation optimization
    • Resolved crash with important finisher
    • Resolved infinite load display when making an attempt to mission
    • Resolved load instances of as much as 5 minutes when getting into the sanctuary
    • Resolved crash when operating films
    • Resolved crash when operating destructible meshes
    • Resolved spell software crash
    • Resolved crash with wizarding world linking
    • Resolved crash when loading save sport in PerksTree
    • Resolved hitches occurring a number of instances a body
    • Common efficiency and optimization to stations
    • Resolved infinite loading display after drive shutting the sport through the dialog with Weasley: HL-7000 
    • Resolved crash after getting caught by dying
    • Resolved basic proxy and LOD updates/optimizations
    • Resolved crashes whereas discovering references and rubbish assortment
    • Resolved poor efficiency occurring when sure timber are on-screen whereas Ray-Tracing is enabled
    • Resolved a crash with spell caster
    • Resolved TargetInfo crash
    • Optimization to shaders
    • Resolved a crash with navlinks
    • Fastened and cleaned up the library airlock
    • Resolved crashes through the boot sequence when launched on the naked minimal preliminary payload
    • Resolved hitches with Broom Enemy spawner
    • Optimized bink participant url open to async thread for ambient work
    • Resolved excessive tile streaming points being noticed within the open world
    • Resolved a wheel merchandise crash
    • Wingardium crash repair
    • Fastened crash with characters visibility
    • Fastened crash accessing HUD
    • Resolved UI loading display crash
    • Resolved crash for LookingActor performance
    • Resolved ‘One thing went mistaken’ message being displayed when attempting to begin the sport with out sufficient out there house
    • Resolved a number of crashes throughout fight encounters
    • Resolved a crash with chaos collision
    • Resolved crash when reloading a save file after exiting to the primary menu
    • Resolved a crash when accessing wand linking
    • Resolved a crash when accessing initializing instruments
    • Resolved infinite loading display if quick travelling to the Room of Requirement
    • Resolved being caught in an infinite load after disconnecting controller whereas quick travelling
    • Resolved streaming points with wall and several other belongings from a home when trying by way of exterior the door in Irondale
    • Resolved streaming difficulty of furnishings and different components of Pitt-Upon Ford home when the avatar passes by the door
    • Optimization turning sure NPCs visibility mesh being thought of for ray tracing
    • Resolved PhysicalMaterial crash
    • Resolved coastal entrance taking too lengthy to stream in, blocking the avatar completely in the event that they fly by way of the tunnel
    • Resolved important efficiency drops and hitches earlier than getting into vault twelve
    • Resolved final bridge on the best way to the Dragon’s nest presenting streaming points
    • Resolved title crashing if the avatar makes use of ‘Avada Kedavra’ on ‘Cassandra Manson’ at the start of the boss battle
    • Resolved crash after casting Diffindo at a goblin within the southern battle enviornment
    • Resolved a gentle lock occurring when speaking to Professor Weasley on the finish of mission
    • Resolved a serious hitch whereas following Professor Binns
    • Resolved basic hitch points all through the sport
    • Resolved crash when making an attempt to enter Horklump Hole
    • Resolved crash through the first Knight battle
    • Eliminated On-line Chat Plugin as a result of it has an opportunity to crash sport
    • Resolved basic platform crashes
    • Resolved crash when quick touring to Hogsmeade floo flames
    • Added spell impression optimization to repair hitches
    • Optimization when streaming in several wand types at Ollivander’s
    • Resolved one of many rooms resulting in the primary astronomy desk having a streaming delay
    • Resolved hitches when the avatar loots any transfiguration or trait chests
    • Resolved door connecting the North Corridor with Transfiguration Courtyard having streaming points
    • Resolved the steps resulting in the Hufflepuff Basement having LOD points and taking some time to load
    • Resolved the inside of the owlery not streaming in when the avatar appears by way of the highest window
  • Miscellaneous
    • Resolved directional gentle popping on/off at sure instances of day – Fixing up solar/moon
    • Modifications and additions made to the sport credit
    • Resolved gentle altering abruptly when the Avatar strikes round close to the Tower Tunnel
    • Resolved flickering lighting on the window left of the Demiguise in Fig’s workplace
    • Resolved sparkle seaweed roughness.
    • Resolved Blue Gentle occurring exterior of the Astronomy Tower After talking to Amit
    • Resolved the digicam experiencing intense vibrations when the platform overlaps the bridge
    • Resolved unintended shadow impact after casting Lumos
    • Resolved window’s gentle streaming out and in when strolling close to the door that led to the Transfiguration Courtyard at day
    • Resolved daylight streaming out and in when the Avatar is climbing the ladder to the Divination Classroom
    • Resolved difficulty with avatar casting no shadow in Gringotts vault
    • Resolved physics simulation crashes

PlayStation 5

  • Efficiency
    • UDS optimizations
    • Added PS5 Controller Firmware old-fashioned popup for DualShock on PC Platforms
    • Up to date a legitimate CachedSaveGameListInfo construction to assist keep away from PS5 from being overburdened and crashing.
    • Resolved transferring save knowledge from PS4 to PS5 inflicting a suspended and unresponsive display to look for greater than 30 seconds.
  • Trophies
    • Resolved Levioso Statue web page already collected respawning once more after importing a PS4 save file to PS5.
  • Audio
    • Resolved when utilizing the unique audio setting on a PS5 set to any language with VO out there apart from English, the character’s lip-sync is not going to match the audio language

Xbox Collection X/S

  • Efficiency
    • Resolved graphical corruption points at varied areas of the sport.
    • Resolved the person not with the ability to return to the primary menu after disconnecting and reconnecting the controller on the ‘Set up Progress’ display.

PC

  • Efficiency
    • Resolved graphical corruption points at varied areas of the sport
    • Optimizations for Apparate for PC low settings
    • Optimizations for DisApparate for PC low settings
    • Optimizations for Spell/AOE for Low PC
    • Resolved Avada Kedavra spell VFX not being seen with results high quality set to Low
    • Lowered spell VFX in Deathly Hallows
    • Resolved a framerate drop across the manor on Steamdeck
    • Resolved a body drop from intro part of sport as much as reaching Hogwarts on Steamdeck
    • Resolved ChromaSDKPlugin Replace 1.0.0.8 crash.
    • Up to date NRD 
    • Improved minimal pool sizes to forestall textures from getting too blurry 
    • Shader kind compilation optimization
    • Shader compilation efficiency updates and performance enhancements
  • Achievements
    • Resolved difficulty with achievements don’t comply with Steam language 
  • Controllers
    • Resolved again audio channels not enjoying and changing to ‘vibration’ when a ‘DualSense’ controller is ready because the audio output 
    • Resolved rumble vibration characteristic not performing on Sony controllers 
    • Dualsense controller assist for PC 
    • Resolved Xbox prompts showning when enjoying with a PS5 DualSense Edge controller 
    • Resolved the d-pad interacting with the settings menu whereas the EULA is opened 
    • Resolved Change Professional Controller spell diamond motion keys incorrectly replicating the Xbox controller 
  • Show
    • Resolved avatar showing in the appropriate nook of the display through the Hogwarts invitation letter when utilizing an Ultrawide monitor
    • Resolved localization of Japanese line breaking guidelines not displaying accurately for low display decision  
  • Upscalers
    • Replace DLSS to three.1.2 
    • Set XeSS as default upscaler for Intel Arc GPUs 
    • Added warning to be proven when utilizing outdated drivers on the Intel Arc GPU.
    • Up to date to FSR 2.2 
    • Up to date to XeSS 1.1 
  • Raytracing
    • Fastened difficulty with RTAO and decals being black
    • Adjusted lighting and shadows 
    • Resolved Ray tracing making odd or extraordinarily vibrant visible results on affected textures in sure areas: HL-9198 
    • Resolved Ray Tracing shadows making a hitch when shifting in a selected space of Hogsmeade at night time
  • Miscellaneous
    • Up to date min driver advice for Nvidia playing cards  
    • Resolved Ranrok’s Orbs not breaking on low-spec PC: HL-9076 
    • Resolved GPU drivers warning immediate solely showing in English 
    • Resolved the “Nvidia Reflex Low Latency” tooltip not offering info on its choices

You’ll additionally have the ability to try the most recent Hogwarts Legacy patch notes by way of the sport’s official web site. When you’ve completed studying by way of it, try our guides on get extra Vivariums and the Ghost of Our Love treasure location so you possibly can have a better time with these duties.

Hogwarts Legacy

on Nintendo Change, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Collection S, Xbox Collection S/X, Xbox Collection X

Launch Date:

February 10, 2023

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