
Daedalic Leisure lately confirmed that its upcoming stealth action-adventure title The Lord of the Rings: Gollum will launch on PC with DLSS 3 and RTX help, whereas additionally revealing its full PC necessities, and the developer has now additionally provided some particulars on what to anticipate from the sport on current-gen consoles on the technical entrance.
Talking in a latest interview with GamingBolt, producer Harald Riegler confirmed that the sport will goal a 2K decision and “steady 60 FPS” on PS5 and Xbox Collection X/S, and that it’ll characteristic high quality and efficiency possibility modes at launch. The specifics of these modes haven’t been confirmed, however these in search of choices that prioritize decision and body charge may have them- which isn’t all the time the case even when it ought to be, as latest occasions have taught us.
In the identical interview, Riegler additionally revealed to GamingBolt that The Lord of the Rings: Gollum shall be roughly 20 hours lengthy on “a relaxed playthrough”. Our full interview with Riegler shall be dwell quickly, so keep tuned for that.
The Lord of the Rings: Gollum is due out on Could 25 for PS5, Xbox Collection X/S, PS4, Xbox One, and PC.