Trying to obtain the FF7 Ever Crisis best weapons? Well, this guide is here to help! You can find a list of the best weapons for each character down below. It’s important to note that weapons are obtained via the gacha system, so sadly, it’s all up to RNG.

Final Fantasy 7 Ever Crisis lets you relive iconic moments in the popular game – but on your mobile device. Delve into brand-new and classic stories as you join a young Sephiroth on his journey. Play as fan-favourite characters, uncover secrets, and take part in explosive combat whilst utilising a wide variety of weapons. With Materia, Summons, Limit Breaks, and more, you can battle against powerful bosses alone or with 3 other players in co-op!

For more information about FF7 Ever Crisis, you can visit the game’s official website. If you’re looking for more FF7 Ever Crisis content, check out our FF7 Ever Crisis weapon tier list, FF7 Ever Cris character tier list, and our FF7 Ever Crisis characters guide.

FF7 Ever Crisis Best Weapons

So, let’s delve deeper into the best weapons for each character in Final Fantasy 7 Ever Crisis.

Best Weapons for Cloud

Murasame

  • Attack: 573
  • Magic Attack: 422
  • Heal: 208
  • Main Ability: Deals 750% Lightning Damage
  • Ability 2: Physical Attack +100/50%
  • Ability 3: Lightning Ability Potency +120%

Best Weapons for Glenn

Rest in Peace

  • Attack: 577
  • Magic Attack: 419
  • Heal: 202
  • Main Ability: Deals 750% Physical Non-Element Damage
  • Ability 2: Physical and Magical Attack +25/50%
  • Ability 3: +50% Wind Resistance

Best Weapons for Barret

W Machine

  • Attack: 561
  • Magic Attack: 441
  • Heal: 205
  • Main Ability: Deals 510% Physical Non-Element Damage
  • Ability 2: Physical Attack +100/50%
  • Ability 3: +50% Lightning Resistance

Best Weapons for Tifa

Tiger Fang

  • Attack: 555
  • Magic Attack: 440
  • Heal: 202
  • Main Ability: Deals 750% Physical Non-Element Damage
  • Ability 2: Magical Attack +100/50%
  • Ability 3: +120% Critical Damage

Best Weapons for Zack

Zweihander

  • Attack: 555
  • Magic Attack: 406
  • Heal: 218
  • Main Ability: Deals 940% Physical Non-Element Damage
  • Ability 2: Magical Attack and Physical Attack +50/25%
  • Ability 3: Attack Stance Cmd. Gauge Max Physical and Magical Ability Potency +40%

Best Weapons for Lucia

Black Rifle

  • Attack: 555
  • Magic Attack: 422
  • Heal: 210
  • Main Ability: Deals 750% Physical Non-Element Damage
  • Ability 2: Physical Attack +100/50%
  • Ability 3: +120% Critical Damage

Best Weapons for Matt

Killer Hornet

  • Attack: 542
  • Magic Attack: 457
  • Heal: 200
  • Main Ability: Deals 940% Physical Non-Element Damage
  • Ability 2: Physical Attack +100/50%
  • Ability 3: +120% Critical Damage

Best Weapons for Red XIII

Leather Collar

  • Attack: 513
  • Magic Attack: 453
  • Heal: 216
  • Main Ability: Deals 450% Physical Non-Element Damage
  • Ability 2: HP +250/100%
  • Ability 3: Earth Ability Potency +120%

Best Weapons for Aerith

Fairy Tale

  • Attack: 388
  • Magic Attack: 453
  • Heal: 284
  • Main Ability: Magical Heal Cast with a Potency of 74% of Heal Strength
  • Ability 2: Heal Strength +50/100%
  • Ability 3: Earth Resistance +50%