
Dying Mild 2 will not be an outright horror sport, however set as it’s in a post-apocalyptic world filled with zombies and undead monstrosities, horror is, in fact, an necessary factor of the expertise. And developer Techland is trying to ramp up that side of the sport even additional with upcoming updates.
Talking in a current interview with The Gamer, Dying Mild 2 lead designer Tymon Smektala revealed that the open world motion RPG’s upcoming replace, which is presently eyeing an early summer time launch, will make it an “even scarier” and up the ante with the in-game nighttime sections.
“Horror turned an enormous a part of Dying Mild’s DNA so we’ll preserve it as part of the expertise shifting ahead,” he mentioned. “Our subsequent replace, deliberate for early summer time, is concentrated precisely on this – we’re ramping up our evening expertise, making it even scarier. We hope to create a tense expertise that can make our gamers ‘s**t their pants.’ We plan to tug all of the stops – gameplay mechanics, visible tips, audio scares. Prepare!”
To say that horror is extremely standard proper now can be a little bit of an understatement, given what number of horror titles have seen vital success of late, and what number of extra are nonetheless on the horizon, whereas the Dying Mild group has virtually regularly bemoaned how Dying Mild 2 ramps down the ambiance when in comparison with its predecessor- so this ought to be a well-liked enchancment, if it’s executed because it ideally ought to be.
Final month, Techland additionally pushed out the Intestine Feeling replace for Dying Mild 2, which introduced various fight enhancements to make the sport extra brutal and violent, whereas a month earlier than that, a number of different gameplay options had been additionally launched, together with transmog. Dying Mild 2 can also be set to obtain its subsequent story DLC later this 12 months.