June 8, 2023

A large number of name new content material is included. Gamers can take pleasure in two new character factions, the Prag Mah (a caste of relentless imperial judges and executioners) and the Phalanx (an order of lethal mercenary warriors), in addition to different new options.

Pragmah faction

– New robust enemy, seen on the map with Navigation scanner lvl 1 (min) (Solely seems after chapter 3)
– New Unlockable battleship: Horus Class
– 2 new Pragmah particular officers
– 15 New occasions

Phalanx faction

– New robust enemy, complete system, higher reward, seen on the map (Solely seems after chapter 4)
– New Unlockable battleship: Kronos Class
– 2 new Phalanx particular officers
– 15 New occasions

Different gadgets

– 1 new Weapon : Rewinder
– 2 new Squadron : Bomber, Aurora
– 1 New prototype squadron skill : Vanguard
– 3 new officer talents : Multi-core drive, Operations and Ways, Lone Wolf
– 5 new Auxiliary programs : Protect instability amplifier, Polyphasic shields, Retreat path, algorithm optimizer, UBI coating, Power meta converter

New function for expedition: Intel Dealer

– Obtainable with stage 2 or 3 expedition improve
– Permits to purchase some intels concerning the expedition, successfully including an officer talent for this particular expedition to the group.

Gameplay Updates/Balancing and others

– New achievements have been added (associated to new factions and particular officers)
– Protect on battleship half now pop unexpectedly when injury is finished to considered one of them
– Buff Squadron poison prototype skill
– Boss church energy now pop all shields too
– Autoshield all the time deploy with protect on + decrease protect regen time
– Non injury hits don’t cancel talents anymore
– Enhance Opportunist skill velocity issue
– Sluggish weapons additionally decelerate the power cost time
– Capability cost of protector cruisers have been vastly sped up + delay enhance with mark + now cost even with none legitimate receiver
– Parasite drones have been improved: +10 life level and skill delay modified from 5s to tier dependent: [4s, 3.5s, 3s, 2.5s]
– Some advanced officers will not present on chapter1 sector1 with a view to assist new gamers

Interface, Graphics and Sounds

– Enhancements to expedition analysis/projection
– It’s now potential to cycle by way of items modifiers to see precisely the consequences utilized and their supply
– [PC/MOBILE] There may be now static tutorials you could verify anytime if you happen to want a refresher (It was already out there on SWITCH)
– Added Spotlight of appropriate officers with system on choice
– Clarified the upper price for first stage upgrades on some battleships
– Clarified some impact description to make them extra coherent and comprehensible
– Added a popup to obviously establish when an officer died throughout fight
– Added a small trace on officer playing cards to establish talent overlap/completion for the complete roster
– Up to date Foremost menu brand

Story and occasions

– Mounted the sport circulation to keep away from having Kaliban speaking to the participant like in the event that they had been useless after they weren’t (and clarified the message when abandoning a run)
– New random occasions of Q&A between Idaho and kaliban
– Mounted A LOT of typos and dialog inconsistencies. A couple of occasions had their rewards or situations modified. (Because of all of the gamers feedbacks for this!)

Bug Repair Main

– A unit fired on with a Stealth gun that has a neighbour enemy will not be unstealthed by this enemy (solely seen on non attacking items)
– Some buff/debuff the place not eliminated upon squadron elimination
– Repair when upgrading your hull bar after shedding one
– Zone weapons the place ignoring asteroid safety of adverse results.
– Mounted a bug the place a core melted unit with Exploding skill wasn’t triggering their “on dying” damages
– Armoured hull auxiliary system can now appropriately halve the warmth of warmth weapons
– Gyges subject was solely working for 1 occasion, it’s now fastened
– Finish recreation boss on exhausting mode had a balancing situation, they’re now harder to beat
– A LOT of different Bugfix

Bug Repair Minor

– Enemy squadron hover popup had skill data displayed on a panel that was generally not of the best group shade
– Patched unit life was generally displaying 1 greater than what it ought to
– A LOT of small Bugfix

Take a look at a teaser for the Crying Suns “Final Orders” replace beneath.

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