About to roll for a race in the game? This Clover Retribution Races guide can help you decide whether or not you want to roll again! You can find information regarding each stat boost, trait, and passive ability provided by each rarity of race.
Clover Retribution is a Roblox game that is largely based on the Black Clover anime and manga series. Unlock your own grimoire, utilise a range of magical powers, and find yourself immersed in the inspired world. There are tons of spells and skills to obtain, alongside stylish face markings, armor, and weapons. Plus, certain traits play a big part in your overall character-building progression. Work through each quest and defeat elite and mini-bosses as you explore – or maybe you’ll battle it out in one of the dungeons!
Clover Retribution Races Guide
Each race in Clover Retribution comes with stat boosts – unless you’re a Human. The rarer races also provide you with a brand-new trait or a passive ability! Check out Clover Retribution’s official Roblox page to find out more. Enjoying the game? Check out our Clover Retribution Magic guide, Clover Retribution Traits guide, and our Clover Retribution Trait Tier List.
Race Rarities
You need to roll to acquire a certain race. The rarity determines the drop chance, with Mythic being the least likely, and Common/Uncommon the most likely.
- Common – 52%
- Uncommon – 36%
- Rare – 9%
- Epic – 2%
- Legendary – 0.11%
- Mythic: 0.02%
Common Races
The race that will drop the most often!
Human
- No bonus stats or buffs at all
Uncommon Races
These races will drop a little less frequently than those in Common.
Dwarf
- All crafting prices are decreased
- A higher rarity of crafted goods is more likely to drop
Rare Races
Understandably, the rarer the race, the better the stat boosts.
Orc
- Strength: +3
- Receives the Fighter trait
Beast
- Constitution: +7
- Strength: +3
- Bludgeoning damage is increased by 10%
Goblin
- Receives the Gold Fever trait
Epic Races
While these races have a 2% chance to drop, they’re not as difficult to obtain as a Legendary or Mythic.
Stonekin
- Constitution: +10
- Strength: +5
- HP: +25%
- Receives 25% less Bludgeoning damage
Hybrid Elf
- Dexterity: +2
- Intelligence: +2
- Mana: +5%
- Piercing and Slashing damage: +5%
Legendary Races
Good luck trying to get one of these!
Dark Elf
- Intelligence: +5
- Fire Damage: +20%
High Elf
- Intelligence: +5
- Magic Damage: +12%
- Mana: +15%
High Orc
- Constitution: +2
- Strength: +10
Lynthari
- Dexterity: +10
- Receives the Frostward trait
Mythic Races
You’re extremely lucky if you manage to roll a Mythic, especially with a 0.02% drop chance.
Ryomen
- Constitution: +10
- Mana: +10%
- Health Regen: Doubled when you’re outside of combat
- Receives High-Speed Regeneration trait
Mahari
- Mana: +25%
- Adaptive Offence passive ability
- The wheel above your head will turn once for single-target damage and twice for multiple-target damage
- 5 Turns = Resistance
- 3 Turns = Reduction