Specializations are like class-defining abilities in The Finals. Many Specializations demand a specific playstyle and add spice to the three Classes. If you’re looking for the best Specializations in The Finals, I’ve got you covered.
The Finals: Best Specializations
As Specializations are Class-specific, putting them all in one big list doesn’t make sense. Every Class has strengths and weaknesses, and Specializations allow you to tailor your playstyle around those. Each Class has three Specializations, and I’ve ranked those from best to worst.
Related: Best Weapons in The Finals Ranked
Every Specialization for Light Class Ranked
The Light Class sports the lowest health and fastest speed in The Finals and prefers aggression-centric playstyles. Light players can’t reliably win ‘fair’ gunfights, so they suit the role of a backline assassin. The available Specializations give this playstyle three distinct flavors.
#1 Cloaking Device
The Cloaking Device is an extremely strong Specialization, allowing the Light Class to attack from anywhere and get away with murder. The Finals is a visually busy game, and with so much going on, the Cloaking Device makes Light players completely invisible.
Pair this Specialization with dangerous weapons like the V95 Pistol or the SH1900 Shotgun, and you can slip in and out of combat while taking names.
#2 Grappling Hook
The Grappling Hook is the Light Class’s default Specialization and offers unrivaled mobility. You can scale buildings and reach objectives quickly, although there’s another excellent use for this Specialization.
If you’re confident, you can use the Grappling Hook to reposition in combat. It’s tough to hit a Light player while they are flying around on a string. If you don’t want to rely on invisibility to get the job done, the Grappling Hook is for you.
#3 Evasive Dash
The Evasive Dash is a decent Specialization but pales compared to the rest of the Light Class’s arsenal. You’ll win plenty of gunfights as you have extra mobility in combat. The issue I have with the Evasive Dash is utility.
The Cloaking Device and Grappling Hook both grant value throughout the entire round. The Evasive Dash only does that when you’re fighting. As I previously mentioned, the Light Class has the lowest health pool in The Finals. With this in mind, I’d rather be completely invisible in a battle than rely on a Dash.
Every Specialization for Medium Class Ranked
The Medium Class is a jack of all trades, offering a ton of build variety and several fantastic Specializations. I usually rock the Medium Class when playing with randoms, as I can offer the most value to an uncoordinated team.
#1 Healing Beam
The Healing Beam is an obnoxious Specialization, allowing you to make team fights completely one-sided. Seriously, keep your beam on a Heavy player and laugh as they mop up the competition.
While there is regenerative health in The Finals, it takes a while to kick in. The ability to immediately heal is immensely powerful and offers some much-needed sustain, particularly for groups without comms.
#2 Guardian Turret
If your team is strong enough to forego the Healing Beam, you can’t go wrong with the Guardian Turret. The Turret is an absolute pain to deal with as it has a surprising amount of health.
While it doesn’t do much damage, the Guardian Turret gives your opponents an additional threat to deal with. It also gives their positions away when it starts shooting. If you’re trying to lock down an area, the Guardian Turret is one of the best Specializations in the game.
#3 Recon Senses
I love Recon Senses, as it basically grants wall hacks. This Specialization is at the bottom of the Medium Class list because every other option is so strong.
Still, Recon Senses has uses, and you’ll get plenty of value from it in the Bank It mode, where you don’t need to lock down areas as often. Although most players will gravitate to the Light Class for kills, the Medium Class can do some serious work with the AKM Assault Rifle. Pair that weapon with Recon Senses, and you’re a force to be reckoned with in any fight.
Every Specialization for Heavy Class Ranked
The Heavy Class sports the highest health pool and lowest base speed and is incredible at locking down objectives. What the Class lacks in mobility is made up for with oppressive Specializations.
#1 Mesh Shield
The Mesh Shield is a nasty Specialization that protects anyone behind it. If you’ve played Overwatch, The Mesh Shield turns you into a budget Reinhardt, and your teammates can shoot through your protective wall from safety.
The Heavy Class excels at objective control, and the Mesh Shield is a big reason why. You can use this Specialization to turn the tide of battles, making your squad even harder to kill. The only downside is you’re vulnerable from behind.
#2 Goo Gun
If you’ve got a bit of map knowledge, the Goo Gun is arguably better than the Mesh Shield at objective control. Heavy players are too big to get through vents, and you let your opponents know what that feels like by blocking them with the Goo Gun.
With some planning, you can use the Goo Gun to seal off exits and ferry opponents into chokes. This Specialization also pairs nicely with the Medium Class’s Guardian Turret.
Mantling can be a little awkward in The Finals, and you can make it so much worse by filling rooms with your Specialization.
#3 Charge N’ Slam
While I’m sure it has uses, Charge N’ Slam isn’t as annoying to deal with as the Mesh Shield or Goo Gun. The other Specializations have many uses and force your opponents into bad situations, and a Charge attack simply can’t compete with that.
There’s a case to be made for using Charge N’ Slam on the Bank It mode, as players aren’t as static. Outside of that, the value offered by the other Specializations is too great to pass up. Don’t get me wrong, Charge N’ Slam is fun to use; it’s just less likely to yield the same results.
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