Most Tower Defence games are purely about placement, but Anime Last Stand puts an RPG spin on things. If you want to get the most out of the game, then our Anime Last Stand Skill Tree guide will help you do that.
Anime Last Stand is a Tower Defence game on the Roblox platform. Featuring a cast of iconic anime characters in place of the usual generic Units, the game tasks you with holding off waves of enemies in a range of modes, from Story to Challenge. Levelling up your Units is a great way to progress in the game, but if you really want to do some damage you’ll need to master the game’s Skill Tree system. Read on to do just that.
Anime Last Stand is available to play on Roblox right now. If you need some help starting out in the game, our Anime Last Stand codes guide can give you a nice boost.
Anime Last Stand Skill Tree Guide
In this guide we’ll go over every Skill available on Anime Last Stand’s Skill Tree, and which paths will prove the most effective for your Units. Before we begin, however, a quick note on how your Units advance in their Skill Trees. In order to unlock a Skill, a Unit must reach a certain number of kills. This number increases the further into the Skill Tree you go. The kill requirements for each tier are as follows: 250, 750, 1,500, 4,500, 7,500, 10,000, 15,000, and 25,000 kills.
It’s also worth noting that you can’t reroll your Skill Trees as of yet, so any decisions you make will be permanent. An Item called Reset Tree is set to be introduced that will change this, but for now you’ll just have to choose carefully.
Complete List Of Skills
The following is a full list of the available Skills on each tier of the Skill Tree. Each Unit has the same Skill Tree, and each Unit can only pick one Skill per tier.
First Tier
- Empower I – +4% Damage
- Speedy I – -2% SPA
- Vision I – +2.5% Range
- Rich – +15% Money
Second Tier
- Shatter I – +10% Elemental Penetration, -3% SPA
- Empowered Crit I – +20% Crit Damage
- Element I – +15% Elemental Damage
Third Tier
- Empower II – +6% damage
- Speedy II – -4% SPA
- Vision II – +5% Range
Fourth Tier
- Enlightened Power – +10% damage, +5% Range
- Enlightened Sight – +5% Damage, +10% Range, -5% SPA
- Enlightened Speedster – +5% Damage, +5% Range, -10% SPA
Fifth Tier
- Critical I – +5% Crit Chance
- Critical II – +15% Crit Chance
Sixth Tier
- Speedy III – -10% SPA
- Vision III – +12.5% Range
- Empower III – +15% Damage
Seventh Tier
- Empowered Crit II – +40% Crit Damage
- Element II – +35% Elemental Damage
- Shatter II – +15% Elemental Penetration, -10% SPA
Eighth Tier
- Bullseye Master – +60% Crit Damage, +15% Crit Chance, +15% Range
- Matchup Master – +25% Elemental Penetration, +50% Elemental Damage, +15% Damage
- Devastation Mastery – +65% Damage
Best Paths To Choose
When building out your Skill Trees for each of your Units, its best to focus on Skills that reinforce the same stats, to maximise the percentage-based bonuses you receive. In general, there are two paths you can go for: one that prioritises Critical Hits, and one that prioritises raw Damage. We’ve detailed them both below.
Critical Hit Build
- First Tier – Speedy I
- Second Tier – Empowered Crit I
- Third Tier – Speedy II
- Fourth Tier – Enlightened Speedster
- Fifth Tier – Critical II
- Sixth Tier – Speedy III
- Seventh Tier – Empowered Crit II
- Eighth Tier – Bullseye Master
Raw Damage Build
- First Tier – Empower I
- Second Tier – Empowered Crit I
- Third Tier – Empower II
- Fourth Tier – Enlightened Speedster
- Fifth Tier – Critical II
- Sixth Tier – Empower III
- Seventh Tier – Shatter II
- Eighth Tier – Devastation Mastery