Dead by Daylight Releases Update 7.4.2

Highlights

  • Patch 7.4.2 for Dead by Daylight focuses on character balancing and bug fixes, addressing issues with the flashlight and perks.
  • Regular updates keep the game fresh and balanced, with planned content updates and minor bug fix patches to address unexpected side effects.
  • The next line of updates in 2024 will introduce quality-of-life features and adjustments to specific characters.


Dead by Daylight has been updated to version 7.4.2. While one of the more recent patches introduced Chucky to Dead by Daylight, the current patch focuses on some character balancing involving a few Killers and minor bug fixes which should make the game more competitive for players. The flashlight and a few perks were recently disabled due to some issues that needed to be worked on. However, this has now been addressed in the update.

Regular fixes are introduced to keep the game fresh and balanced as it grows. Live service games such as Dead by Daylight normally have their content planned out with roadmaps that will dictate the game’s direction. While these year-long previews normally list out major content updates such as new Killers, Survivors, and changes in mechanics, the introduction of new elements sometimes causes unexpected side effects for existing assets. This is where the minor bug fix patches come in.

Related

Dead by Daylight Single-Player Game Revealed

Behaviour Interactiive announces a new single-player experience set in the Dead by Daylight universe that will come out in 2024.

The Dead by Daylight team shared the patch notes for the latest update 7.4.2. The biggest item mentioned involves the re-enabling of the flashlight, and perks such as Residual Manifest, Dramaturgy, and Appraisal. However, some adjustments have also been made with The Trickster, as well as the newest Killer, The Good Guy. Chucky gets a minor boost to its Batteries Included perk, while The Trickster has several adjustments to his Main Event ability. Apart from these things, some visual fidelity concerns and in-game behavioral issues were taken care of. These fixes help keep the game stable and consistent for all players.

chucky

Chucky’s Dead by Daylight abilities, while already good, needed more juice. In addition, the Trickster’s adjustments were something that Behaviour Interactive had already implied previously. With a few Killer reworks coming up, these two characters were the first to receive minor tweaks. Many players expect that changes will also be introduced to other Killers as well as Survivor perks in the future.

With so much in store for Dead by Daylight in 2024, players are already looking forward to the next line of updates. A lot of quality-of-life features are being slated from January to March. The Onryo, The Hillbilly, and The Blight will be the focus of the adjustments to come in the 1st quarter of 2024, with the rest to be fixed throughout the year. Dead by Daylight continues to have a strong following to this day, and many fans hope that all these updates will help continue the game’s growth positively, so it can maintain its success.


Patch 7.4.2 Notes

Content

  • Re-enabled Flashlight items and perks Residual Manifest, Dramaturgy and Appraisal.

The Good Guy

  • Batteries Included (perk)
  • When within 12 meters of a completed generator, you have 5% Haste. The movement speed bonus lingers for 1/3/5 seconds after leaving the generator’s range. (Removed deactivation when all generators are completed)

The Trickster

  • Decreased the base time between throws to 0.3 seconds (was 0.33)
  • Increased the Main Event throw rate multiplier to 66% (was 33%)
  • Increased the Main Event active duration to 6 seconds (was 5 seconds)
  • Reverted the time before Laceration starts decaying to 15 seconds (was 10 seconds)

Bug Fixes

Archives

  • Fixed an issue that made it impossible to complete the Back-to-Back Tome 17 Challenge if getting a Good skill check or missing a skill check after getting 3 Great skill checks consecutively.

Bots

  • Bots can once again dodge special attacks.

Characters

  • Fixed an issue that caused the Mastermind picking up a Survivor on his shoulders to be misaligned for a few seconds.
  • Fixed an issue that caused The Demogorgon’s Break Pallet animation to play properly when a Survivor runs into the Pallet from the other side.
  • Fixed an issue that caused The Good Guy “Slice and Dice” hit animation to plays twice.
  • Fixed an issue that caused survivors to become misaligned during The Good Guy carry animation attacks
  • The Good Guy can now scamper under pallets being lifted by Any Means Necessary
  • Fixed an issue where players could bypass the 90 degree camera lock with The Good Guy
  • The Trickster’s Main Event can no longer trigger the Supreme Combo event multiple times per health state
  • As seen from the survivor point of view Charles Lee Ray no longer jitters and lags behind while carrying The Good Guy
  • Fixed an issue that caused The Huntress’ hatchets to become offset at launch

Environment/Maps

  • Fixed an issue in The Nostromo map where characters could land on debris
  • Fixed an issue in Midwich Elementary School where characters would clip through a vault
  • Fixed an issue in the Swamp Realm where extra collision would let characters stand
  • Fixed an issue in The Underground Complex where characters would not be able to rescue a survivor on a hook

UI

  • Fixed occasionally missing UI elements like the Currencies information.
  • Fixed a potential crash in the Archives when hovering a Reward node.
  • Fixed a potential crash if closing the Player Profile menu too quickly after equipping a Player Card badge or banner.

Misc

  • Fixed an issue that caused Survivors to clip into a locker after being interrupted from entering one by the Killer
  • Fixed an issue that caused Survivors to clip into lockers after using a flashlight and entering the locker simultaneously

dead by daylight

Dead by Daylight

Dead by Daylight is an asymmetrical multiplayer horror game in which one player takes on the role of a Killer and the others play as “Survivors.” The Killer must hunt the Survivors, while the Survivors must escape.