On the hunt for an Arcane Lineage classes guide? You’ve come to the right place! This guide contains all you need to know about each and every class in the game. We’ve also included some useful information regarding which classes branch out to others.
Arcane Lineage is a unique turn-based Roblox game. Utilise a variety of classes that branch out into more powerful ones and take part in explosive combat. Summon beasts, apply debuffs, support your allies, and come out on top! It’s important to remember that this game is notoriously difficult.
For more information about the game, visit the official Roblox page. If you’re looking for new games to play, check out our Type Soul Shikai guide, Type Soul Hollow guide, and Type Soul codes.
Arcane Lineage Classes Guide
Now, let’s move on to the guide!
Class Tree
So, which classes branch out to others? You’ll have to unlock and level a class before you can move on to the next one.
- Warrior – Berserker and Paladin
- Thief – Assassin and Rogue
- Slayer – Impaler and Saint
- Martial Artist – Darkwraith and Monk
- Mage – Necromancer and Elementalist
Base Classes (Level 5+)
Let’s look at the base classes starting from level 5. These classes are found in the Forest!
Martial Artist
- Cost per skill: 55 Gold
- Total Cost: 220 Gold
- Skills: 4
Passive Abilities
- Fighting Prowess – Deals more damage with caestus
- Iron Body – Less chip damage when blocking
Abilities
- Barrage – Three-hit attack
- Endure – Provides you with a 25% damage reduction against physical attacks for 3 turns
Active Minigame
Thief
- Cost per skill: 50 Gold
- Total Cost: 200 Gold
- Skills: 4
Passive Abilities
- Agile – Running speed is increased
Abilities
- Stab – Single target attack that inflicts Bleed for 2 turns
- Pocket Sand – Throw sand at an opponent that blinds them for 3 turns (scales off of arcane)
Active Minigame
- Click when an arrow is pointing into the openings of the layer of circles
Slayer
- Cost per skill: 50 Gold
- Total Cost: 200 Gold
- Skills: 4
Passive Abilities
- Spear Training – Damage with a spear is increased
- Swift Fighter – Agility is increased while dodging
Abilities
- Serpent Strike – Single target attack that applies poison to an opponent for a total of 3 turns
- Triple Strike – Attack 3 times
Warrior
- Cost per skill: 50 Gold
- Total Cost: 200 Gold
- Skills: 4
Passive Abilities
- Sword Training – Sword damage is increased
- Strength Training – Proficiency increased when blocking using a sword
Abilities
- Pommel Strike – Attack your opponent with the base of your sword (also has a chance to stun!)
- Double Slash – Strike twice quickly
Mage
- Cost per skill: 40 Gold
- Total Cost: 120 Gold
- Skills: 3
Passive Abilities
- Scholar Training – Grants you the ability to use skills from scrolls
- Coward – Decreases the chance of being targeted by an opponent
Abilities
- Magic Missle – Ranged attack after completing the active minigame
Active Minigame
- Match the letters to their slots
Orderly Super Classes (Level 15+)
Next, let’s take a look at the classes that are available from level 15. These classes are found in the Desert!
Paladin
- Cost per skill: 400 Gold
- Total Cost: 2000 Gold
- Skills: 5
Passive Abilities
- Enduring Fighter – Resistance increased when your HP is low
- Shield Training – Your movement speed is decreased, but your blocking is buffed
Abilities
- Pure Resonation – Buffs you and your allies
- Sacred Call – Buffs a singular ally with swords of light
- Holy Crash – Strike your sword down to create a large explosion
Monk
- Cost per skill: 400 Gold
- Total Cost: 2000 Gold
- Skills: 5
Passive Abilities
- Blessed Fists – Blocking and healing are buffed
Abilities
- Holy Mantra – Buffs you or an ally with resilient light
- Fire Sutra – Summon a wave of flames that imbues your fists with fire
- Flame Drop – Imbues your leg with fire, allowing you to crash down onto an enemy to cause an explosion
- Blazing Barrage – Deals more damage than a standard Barrage
Saint
- Cost per skill: 400 Gold
- Total Cost: 2000 Gold
- Skills: 5
Passive Abilities
- Graceful Returns – You are granted buffs when healing others
- Holy Emissary – Your healing is buffed
Abilities
- Light Burst – Summon a burst of light with your spear (also blinds opponents!)
- Cleansing Prayer – Cleanses an ally and heals them while removing debuffs
- Holy Grace – Heals an ally
Elementalist
- Cost per skill: 400 Gold
- Total Cost: 2000 Gold
- Skills: 5
Passive Abilities
- Elemental Master – Reduces the amount of elemental damage taken
- Caster – You have a higher chance of receiving more energy per turn
Abilities
- Blaze – Primarily deals single target damage whilst also dealing a small amount of AOE damage to nearby opponents
- Wind Reflect – Reflects melee attacks (lasts for 2 rounds)
- Lightning Crash – Please check back soon!
Rogue
- Cost per skill: 400 Gold
- Total Cost: 2000 Gold
- Skills: 5
Passive Abilities
- Blader – Dagger damage is increased and causes your opponents to bleed
- Advanced Thief – Looting is improved
Abilities
- Slash Barrage – Rush an enemy with quick slashes
- Poison Trap – Summon a trap that attacks melee opponents
- Dagger Spread – Leap up into the air and throw daggers at opponents
Chaotic Super Classes (Level 15+)
Lastly, let’s take a look at the Chaotic Super classes. These classes can be found in the Deeproot Canopy!
Impaler
- Cost per skill: 400 Gold
- Total Cost: 2000 Gold
- Skills: 5
Passive Abilities
- Bloody Berserker – Buff yourself with your own blood
- Deranged Fighter – You become Berserk when receiving debuffs
Abilities
- Rendering Barrage – Your spears are enveloped in blood, followed by rushing an enemy with a barrage of attacks (deal a bonus attack if your opponent is bleeding!)
- Blood Eruption – Envelope yourself in blood, and after a short while, explode while damaging all nearby enemies (be careful using this ability, as it also causes damage to yourself!)
- Bloody Burst – Pierce yourself and release blood shards that attack all nearby enemies (be careful using this ability, as it also causes damage to yourself!)
Assassin
- Cost per skill: 400 Gold
- Total Cost: 2000 Gold
- Skills: 5
Passive Abilities
- Shadow – You have a chance of phasing through attacks
- Poisoner – Critical attacks poison opponents
Abilities
- Shadow Form – Strike yourself and become invisible
- Poison Fan – Summon poisonous daggers that poison your primary target and those nearby
- Stealth Strike – Disappear into the shadows and attack an opponent from behind
Berserker
- Cost per skill: 400 Gold
- Total Cost: 2000 Gold
- Skills: 5
Passive Abilities
- Greatsword Training – Grants you the ability to buy the Greatsword weapon
- Bloodlust – Provides a small damage buff when you kill an opponent
Abilities
- Rage Empower – Sacrifice your own sanity to decrease your defense, but buff your offense
- Head Splitter – Jump towards an opponent and throw down your sword (applies the vulnerable debuff twice!)
- Carnage – Slam the ground with your sword, attacking all enemies on the field
Necromancer
- Cost per skill: 400 Gold
- Total Cost: 2000 Gold
- Skills: 5
Passive Abilities
- Summoner – Grants you the ability to have 2 summons on the field
- Death Siphon – Regenerate HP and receive a speed boost when defeating an opponent
Abilities
- Call Skeleton – Summon a skeleton to help you in battle
- Command your skeleton to use Smack and Bone Spray
- Darklight Drain – Capture the soul of an opponent to deal damage and heal yourself
- Raise Dead – Revive a dead ally and restore some of their HP and energy
Dark Wraith
- Cost per skill: 400 Gold
- Total Cost: 2000 Gold
- Skills: 5
Passive Abilities
- Darkborne – Critical hits create darknovas which increase overall speed
- Spirit Wraith – When your HP is low, your summons are buffed
Abilities
- Dark Smite – Attack the ground with darkness, summoning a rift above the field (this has a bonuc critical hit chance!)
- Summon Darkbeast – Summons a beast of darkness to help you on the field
- Command the beast of darkness to use Pounce and Void Bite
- Darkcore Eruption – Consume all of your darkcore stacks to release the darkness (buffed when you reach maximum stacks!)
Subclasses
The following classes aren’t full classes, and are available to anyone who wants to use them. You can only have one subclass available at any moment.
Musician
- Cost per skill: 400 Gold
- Total Cost: 1,200 Gold
- Skills: 3
Passive Abilities
- Curar Forte – Use 3% of your health to restore 6% of your allies’ health
Abilities
- Latir Minor – Empower your allies for four turns
- Rebanar Major – Damage enemies, inflict vulnerable and blindness
Beastmaster
- Cost per skill: 250 Gold
- Total Cost: 750 Gold
- Skills: 3
- Monster parts required: Mushroom Cap, Sand Core, and Restless Fragment
Passive Abilities
- Sneak – Move slowly, avoid encounters, and take damage over time
- Bestiary – Opens a book that shows all enemies that you have marked and killed, improving drop rates for them
Abilities
- Mark – Mark your enemy, adding them to your bestiary when you defeat them
Alchemist
- Cost per skill: 200 Gold
- Total Cost: 800 Gold
- Skills: 4
Passive Abilities
- Iron Gut – Reduce toxicity when using potions in battle
- Create Cauldron – Spawn a cauldron anywhere
- Certified – Sell ingredients and potions at an apothecary
Abilities
- Dangerous Mixture – Throw a potion at an enemy, applying random debuffs for three turns