The Lord of the Rings: Gollum launched earlier this year and turned out to be one of the most disastrous releases for a game in recent memory. The title was widely criticized by critics and audiences alike upon release, and shortly afterward, developer Daedalic Entertainment issued an apology for the state of the game.
Now, new details have emerged on that apology letter. As reported by German YouTube channel Game Two (spotted by @Knoebelbroet on Twitter), Daedalic Entertainment apparently had no knowledge of the letter or its content, with publisher Nacon reportedly having overseen the entire process.
On top of that, Game Two also claims that, as per two anonymous sources, that letter was written using the AI-operated chat software ChatGPT, and was published without being checked or proof-read. Perhaps that would explain why the beginning of the letter refers to the game as “The Lord of Ring: Gollum“. An embarrassing situation all around, to say the very least.
Shortly after the launch of The Lord of the Rings: Gollum, it was confirmed that Daedalic Entertainment would be focusing only on publishing going forward, with future internal development being shut down, and that, as such, the studio’s second Lord of the Rings title had been cancelled.