FC 24 Holiday Update Patch Notes – Huge changes to OP PlayStyles, new players added, and more

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Christmas is fast approaching and EA has given us an early present with the massive Title Update 6 FC 24 Holiday Update. The latest patch introduces some of the biggest overhauls we’ve seen since the game was released, so what does it involve?

There are some key changes to gameplay, with overpowered mechanics updated which will totally revamp how you play FC 24 Ultimate Team. Nearly 100 new players have also been added to the game mode! Check out all the key points and full patch notes for Title Update 6 FC 24 Holiday Update below.

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FC 24 Holiday Update Pitch Notes

A big change has come to FC 24 through the Holiday Update, with major updates to gameplay delivered. Some of the key gameplay updates include:

  • Reduced midfield congestion.
  • Reduced sideline pressure on attackers.
  • Decreased manual goalkeeper movement speed and positioning.
  • More offensive minded wingbacks in 3 and 5 at the back formations.
  • Slightly reduced finesse shot accuracy when performed by players with the Finesse and Finesse+ PlayStyles.
  • Slightly reduced the top speed of players when using Controlled Sprint.
  • Significantly reduced header shot accuracy when performed by players with the Power Header and Power Header+ PlayStyles.

You can see a visual demonstration of some of these adjustments on the official EA Sports FC 24 Pitch Notes Holiday Update page.

As well as that, a bunch of new players will be populating Ultimate Team. 94 player items will become available following a Squad Update, which includes the likes of Santi Cazorla, Adama Traore, Alex Oxlade-Chamberlain, and Sergio Ramos!

To highlight the changes coming from the Holiday Update, a couple of special SBCs will be released. As he is returning to the game after a spell away, a Player Moments Adama Traore SBC will drop. This relates to gameplay changes introduced to attacking wingback.

A Radioactive Ismael Bennacer SBC will also get in on the action. As the update looks to make deep lying playmakers a more viable option, his TikiTaka+, Pinged Pass, and Incisive Pass PlayStyles should come in very handy! He is also one of 102 players to gain an updated star head in the game.

FC 24 Title Update 6 release date

FC 24 Title Update 6 was announced on X (formerly Twitter) via the EA Sports FC Direct Communication account on December 5.

The FC 24 Title Update 6 release date was December 6 at approximately 5am ET / 10am GMT.

Holiday Update patch

See the full FC 24 Title Update 6 patch notes below.

Ultimate Team

Made the following change:

  • Added 94 Player Items to Ultimate Team which will become available following a squad update.

Addressed the following issues:

  • Centurion ICONs bios could have incorrectly displayed Base ICON bios.
  • The News UI did not always display correctly.
  • Squads with the Carlos Tévez Manager Item could not have entered matches.

Gameplay

Made the following changes:

  • [PlayStation 5, Xbox Series X|S, PC Only] Strikers and wide midfielders will tend to be less aggressive when trying to mark central attackers.
  • [PlayStation 5, Xbox Series X|S, PC Only] Significantly reduced the amount of pressure the defensive team can apply to players along the sidelines.
  • [PlayStation 5, Xbox Series X|S, PC Only] Significantly lowered the track back speed of AI teammate wingbacks in 3 and 5 at the back formations.
  • Reduced the movement speed of goalkeepers when using the Move Goalkeeper input.
  • Additionally, goalkeepers will now hold their final position for a short time before returning to their normal position.
  • Slightly reduced the top speed of players when using Controlled Sprint.
  • Significantly reduced header shot accuracy when performed by players with the Power Header and Power Header+ PlayStyles.
  • Slightly reduced finesse shot accuracy when performed by players with the Finesse and Finesse+ PlayStyles.

Addressed the following issues:

  • In some situations following a kick off, the defending team did not always track attacker runs appropriately.
  • Sometimes, a tackling defender’s leg could have gone through the ball, resulting in an incorrect foul call.
  • Sometimes, players without the Intercept and Intercept+ PlayStyles could have incorrectly triggered slide interceptions animations exclusive to those PlayStyles.
  • Addressed further instances of slide tackles resulting in the ball unintentionally falling back to the attacker.
  • In some cases, a Precision Ground Pass intended for a nearby teammate could have ignored them for a teammate that was in the same direction, but further away.
  • In certain situations goalkeepers did not attempt to save penalty kicks aimed at the middle of the goal.
  • When the ball was traveling at a high speed, players could have had an unintentional amount of ball control when attempting to control the ball with their head.
  • Improved referee logic when determining red card advantage calls.
  • Improved referee logic when determining offside calls following deflections.
  • Goalkeepers did not always use enough power when automatically kicking the ball in order to avoid the 6 second violation.
  • CPU AI goalkeepers could have underpowered their drop kicks at times.
  • Some physical tackle animations did not play correctly.
  • Sometimes a seal out could have occurred after the ball carrier already passed the ball.
  • When receiving a red card, sometimes a scene of the referee giving a yellow card occurred instead.

Clubs

Addressed the following issue:

  • Addressed instances of Playoffs matches not always being counted correctly.

General

Made the following changes:

  • Refreshed the main menu with winter themed effects such as snow.
  • Added the eEuros XI team to Kick off and Online Friendlies which will become available following a squad update.
  • Added a new signature celebration for Diogo Jota, the Triangle celebration.
  • Added and updated a total of 102 player star heads and 6 manager star heads.
  • These will become visible after a Server Release.
  • Updated some UI elements, out-of-match scenes, kits, and Career Mode activities, 2D portraits, banners, scarves, flags, and audio.

Addressed the following issues:

  • Addressed instances of various Skill Game issues impacting areas such UI elements, scoring systems, and camera positioning.
  • Addressed instances of stability issues that could have occurred.
  • [PlayStation 5 Only] In some scenarios, adaptive triggers could have become enabled unintentionally.