Peroxide Lightning Rework + Wandering Trader Update Log & Patch Notes

The gaming world saw a series of comprehensive updates in Peroxide, with key highlights including a thorough rework of Lightning abilities and the arrival of a new feature: the Wandering Trader. These changes were rolled out along with several balance modifications and other miscellaneous tweaks aimed to improve the overall gaming experience. If you need freebies, head over to our Peroxide Codes page!

In terms of content, the Lightning shikai skills underwent a full rework. Accompanying this are three new passives that enhance the Lightning bankai. Furthermore, visual effects on the manifest domain have been upgraded for improved clarity. The game also introduced the Wandering Trader, a new entity that sells a varied set of items and changes location daily.

The update has also added distorted raids, unique events that offer higher drop rates and can dispense Unstable Time Remnants. These raids require manual summoning, differentiating them from standard raid events. Private arenas have been introduced as well, utilizing a code-based system for joining. Alongside these, three new legendary skills have been added, courtesy of the Unstable Time Remnant. Two of these skills are exclusive to specific in-game classes—arrancar and quincy. Various non-vanity items have been added to the rewards pool for ranked gameplay, albeit these are harder to acquire compared to their cosmetic counterparts. Additionally, two new accessories have been added to the game.

When it comes to balance changes, several abilities have been adjusted. The Reiatsu Eclipse ability, for instance, has been made uncounterable. The mechanism for Death has been tweaked to auto-execute properly when the target’s health is below a certain percentage. On the other hand, the audio volume for Hueco Mundo’s Storm has been reduced. Numerous other skills and abilities, like Sho, Tenran, and Senju Koten Taiho, have also been fine-tuned for balanced gameplay.

Lastly, a series of miscellaneous changes were executed. These range from new icons for accessories and skills, optimized dialogue NPCs across all worlds, to fixes that address specific gameplay bugs. Notably, support for Linux on Roblox has been added, fixing a previous issue that made the game unplayable on that platform.

Here’s the entire list of changes made that were shared in the official Discord for Peroxide:

Content:

  • Lightning shikai skills have been completely reworked.
  • Lightning bankai now has 3 new passives.
  • Upgraded vfx on manifest domain.
  • Added the wandering trader, who sells a random set of items, and moves daily.
  • Added distorted raids, which can only be summoned manually. They have much higher drop rates and the ability to drop Unstable Time Remnants.
  • Added private arenas, which use a code based system for joining.
  • Added 3 new legendary skills from the Unstable Time Remnant, one of which is arrancar exclusive and the other being a quincy exclusive.
  • You can now get various non-vanity items from ranked, however they’re rarer than the cosmetic ones.
  • Added two new accessories.

Balance Changes:

  • Reiatsu Eclipse is now uncounterable.
  • Aegis now procs before counters.
  • Reiatsu Crystal of Prodigy now works with War and Death. (Ultimate Prodigy is for Death)
  • Death now properly auto-executes if the target is below the required %. (Goes through VastoRage like other auto-executes)
  • Fixed a bug with Death's Toll, increased the activated time by 1 second.
  • Lowered Hueco Mundo’s Storm volume.
  • Increased Sho‘s cooldown and made it less move-stackable with other things. (12 -> 16)
  • Decreased Four World Freeze‘s hitbox length a tiny bit.
  • Improved the hitbox for Tenran.
    • Nerfed Tenran, it only block breaks if the person hit was near the front of the move.
  • Reduced Sho‘s target hit stun time. (0.7 -> 0.4)
  • Senju Koten Taiho damage increased, distance usable now scales with mastery. (23 -> 25)
  • Increased the width of the hitbox for Gravity Bankai’s inside bubble M2.
  • Increased Byakurai‘s damage a tiny bit, made it movestackable with M1’s.
  • Doubled Horin‘s initial damage.
  • Flag of Resolve cooldown increase. (80 -> 90)
  • Lunge now has reduced endlag if you blockbreak someone with it.
  • Lowered the hitbox lingering of dual-style weapons. (.23 -> .2)
  • Impact Point no longer knocks down the target in knockback.
  • Seek is now on the global extender cooldown, very tiny buff to the target hit stun time on the move.
  • Hundred Ice Nights Purgatory floor AoE damage now has halved mode gain from it’s damage. (Everything else with the move is still the same)
  • Fixed Siphon stealing health from Danku‘s barrier.
  • Fixed being able to hold X and some other ways to cheese Guitarist's Requiem.
  • Fixed being able to be hit multiple times by the same Getsuga Tenshou.
  • Flash Stamp now has a little extra end-lag when used in the air.
    • Optimized the move as well.
  • Fire Bankai Skeletons now automatically disappear after 10 + your mastery in seconds. (They explode right before disappearing)
  • Gigantic Cero is no longer evasivable after getting hit by it.
  • Perfect dodging Manifest Crash will no longer end the move early.
  • Lowered Dark Ensnarls CD

Misc Changes:

  • Added some new icons for accessories and skills. (Pebir made them)
  • Added support for Linux on Roblox. (Wouldn’t let you play)
  • Fixed Tengu Mask being broken.
  • Optimized dialogue NPCs a lot in every world.
  • Patched lock on & certain moves giving you a gameplay paused GUI.
  • Fixed player’s velocities getting reset when hit by moves that don’t stun.
  • Added new GCD change that makes other extenders raise 30s in cooldown rather than be set to 30s cooldown.
  • Fixed ultimate cool-downs not being accurate.
  • Fixed collisions being broken on players and NPC models.