Baldur’s Gate 3 DLC is “Not Undoable” – Director

Baldur’s Gate 3 director Swen Vincke has revealed that, while it is certainly a challenge coming up with ideas for DLC for the game, the studio isn’t completely ruling out the possibility. In an interview on the official Dungeons & Dragons YouTube channel, Vincke states that DLC was “not undoable”, while still being “very hard”.

“Well, you could do different things in [the expansion], so it doesn’t have to be necessarily at the end of the game,” Vincke said, referring to the fact that making an end-game centric expansion for Baldur’s Gate 3 would be too challenging. “There’s different ways that you can do that.”

The interview also has Vincke speak about other aspects of the development of Baldur’s Gate 3, including the fact that developer Larian decided to keep the game’s level capped at 12 because the power players gain after level 12 grows exponentially, and the stakes in the story would have to be adjusted to a wide degree.

Vincke has in the past spoken about the potential challenges with creating an expansion for Baldur’s Gate 3, especially with regards to how the power scaling in the game works. Baldur’s Gate 3 has a level cap of 12, and while that’s plenty of levels for characters to become powerful, Vincke notes that any post-campaign expansion would feature power scaling that is too wild.

Baldur’s Gate 3 is available on PC and PS5, and an Xbox Series X/S version is currently in development. For more details, check out our review for the PC version, as well as the PS5 release.